Stun lasts forever - SVN

Where bugs go to lie down and rest

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Rakshasa
Cornac
Posts: 31
Joined: Sat Sep 11, 2010 12:45 am

Stun lasts forever - SVN

#1 Post by Rakshasa »

In last svn 18XX (I dont know what is the revision exactly, checked out some minutes ago, but I'm so depressed with this bug that I deleted all stuff and am going back to beta 13 :cry:) the stunning blow from npcs lasts forever or long enough to for a troll to kill me in Trollshaw level 1. I'm not good in this game, and my wyrmics (I only play wyrmics and curseds, DG can remove all other classes :lol:) dieing before even leveling is no fun.

Oh while you are there, why since some revisions ago is so hard to level? if I don't redo some areas, I get to Trollshaws level 5 while I still at level 3 or 4...

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: Stun lasts forever - SVN

#2 Post by edge2054 »

The xp thing is a nerf/buff. Bosses now give more xp.

Shoob
Reaper
Posts: 1535
Joined: Mon Jan 22, 2007 6:31 pm
Location: East of the sun, west of the moon

Re: Stun lasts forever - SVN

#3 Post by Shoob »

well, the svn is exactly that, it is in a state of flux, and stuff gets broken (and fixed) quite a bit, so unless you are really brave, just do the releases :)
Oliphant am I, and I never lie.

Vee
Thalore
Posts: 127
Joined: Tue Nov 02, 2010 10:27 pm

Re: Stun lasts forever - SVN

#4 Post by Vee »

Shoob wrote:well, the svn is exactly that, it is in a state of flux, and stuff gets broken (and fixed) quite a bit, so unless you are really brave, just do the releases :)
On the other hand known bugs get fixed pretty fast and you can help finding them.

I *really* like how the saving works now: no longer waiting forever when leaving for the world map.
greycat wrote:An intervention was required (kill -9)

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