Since her birth I knew Bela the female hobbit summoner was a bit strange...
a) Poison ivy and fire traps do 0 damage to her.
b) She killed all the elemental things in Bree, but got no quest update (was using summon control I think) - the city sky is blue now, but the elven Lady doesn't offer the teleport option.
c) Finally, she cannot summon in range anymore (all summons are created by her side) and her fire imps cannot cast firebolts unless they are adjacent to their targets.
So, I must kill her now?
My summoner is broken - svn
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- Sher'Tul
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Re: My summoner is broken - svn
Don't kill the character off. Please keep the save file so that it can be looked at along with the std by darkgod and crew. It sounds like some pretty serious issues.
Final Master's Character Guides
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D
Re: My summoner is broken - svn
Definitely not, I recognize at least a few of these as bugs from my target refactoring that is slowly being ironed out in the SVN. Bug (a) should be fixed in the next SVN revision, but (c) may be another bug with the target refactoring. Are you getting any Lua errors in the stdout? Can you describe the problem in more detail, for example does the targeting display show up correctly (green tiles all the way to your cursor at range) but then the actual creation is right next to you? It may help for you to send your savefile to me for debugging, too.
<DarkGod> lets say it's intended
Re: My summoner is broken - svn
I got no Lua errors when summoning. I got red tiles all the way from my char to the target. I found that I can summon in a range in rooms, but not in corridors.yufra wrote:Are you getting any Lua errors in the stdout? Can you describe the problem in more detail, for example does the targeting display show up correctly (green tiles all the way to your cursor at range) but then the actual creation is right next to you?
I'll try to send you the file.yufra wrote:It may help for you to send your savefile to me for debugging, too.
Re: My summoner is broken - svn
First off, many thanks to Rakshasa for braving the perils of SVN and finding this bug. It actually ended up not being narrow corridors, but instead unlit tiles (which are common in Amun Sul and Maze corridors) that were causing the problem. I have fixed it and sent it to DG, so your character should be able to jump back into the game with a SVN revision coming soon to a computer near you. 
The elemental quest in Bree is another story, though... I get the following Lua error when trying to open the ShowQuests dialog on your character:
A quick look through game.player.quests shows that indeed none of them have a desc function. That isn't right and no idea how it happened... it looks like you won't be able to use the quest display with this character. 

The elemental quest in Bree is another story, though... I get the following Lua error when trying to open the ShowQuests dialog on your character:
Code: Select all
Lua Error: /engine/dialogs/ShowQuests.lua:73: attempt to call method 'desc' (a nil value)
At [C]:-1 desc
At /engine/dialogs/ShowQuests.lua:73 generateList
At /engine/dialogs/ShowQuests.lua:34 init
At /engine/class.lua:64 new
At /mod/class/Game.lua:770 ?
At /engine/KeyBind.lua:202

<DarkGod> lets say it's intended
Re: My summoner is broken - svn
Well, all I wanted was to test the latest stuff.
I thank you all that are working hard to deliver a roguelike game like no other.
So my summoner will be playable again? Excellent.
I don't get this Lua error when I open the quest dialog. Are the quests being granted when you finish them using summon control? I read that there was an error before.
I thank you all that are working hard to deliver a roguelike game like no other.
So my summoner will be playable again? Excellent.
I don't get this Lua error when I open the quest dialog. Are the quests being granted when you finish them using summon control? I read that there was an error before.
Re: My summoner is broken - svn
Hopefully.Rakshasa wrote: So my summoner will be playable again? Excellent.

If you aren't getting that Lua error then something else must be wrong. You were using summon control? That may indeed be the problem. I'll defer to DG on this one.I don't get this Lua error when I open the quest dialog. Are the quests being granted when you finish them using summon control? I read that there was an error before.
<DarkGod> lets say it's intended