Working on the Matter Tree now and I'm short a talent.
Here's what I have now (the order can be adjusted so all ideas welcome).
Quantuum Spike (Temporal/Physical single target nuke)
Terraforming (Moves a terrain tile)
Dust to Dust (AoE Temporal Damage that also functions as dig for terrain tiles it overlaps)
Any suggestions?
Chronomancer (Class Idea: with Revisions added)
Moderator: Moderator
Re: Chronomancer (Class Idea: with Revisions added)
E=MC^2
Or have some solid object turned into energy
Option 1
Bomb blast type energy
Option 2
Energy Refuel for caster.
Or have some solid object turned into energy
Option 1
Bomb blast type energy
Option 2
Energy Refuel for caster.
Regards
Jon.
Jon.
Re: Chronomancer (Class Idea: with Revisions added)
I like it. Thanks monk 
I'm going to try for using both of those ideas. So if you target yourself then it opens up your inventory and you can destroy an object for a buff but if you target an object on the ground it explodes like a bomb.
Maybe even an item the player put there >.>

I'm going to try for using both of those ideas. So if you target yourself then it opens up your inventory and you can destroy an object for a buff but if you target an object on the ground it explodes like a bomb.
Maybe even an item the player put there >.>