Sand drake aspect etc.

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f_i_r_s_t
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Sand drake aspect etc.

#1 Post by f_i_r_s_t »

My Warrior got "wild gift / sand drake aspect" after eating the heart.. "Quake" did something weird: My player got "copied" -and again after second use. So there are 3 players now on the screen. I can use only one though. I cannot target other players but if I manage to shoot "other player" I get damage myself.
Also my "equi" points go up all the time when I use drake talents.. (and I don't need any "equi" -points to use talents)

I also got "Chant of fortitude" after escorting paladin. I can use this talent as well without any "positive" -points. (My positive points are 0/** all the time, because positive points don't recharge)

darkgod
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Re: Sand drake aspect etc.

#2 Post by darkgod »

Equilibrium (equi) does not work like other ressources it has no max and using talents increase it. The higher it is the higher your chance to fail to use the talent is high.

Quake is broken in beta10 yea :/

Chant of fortitude is a sustained talent that reduces your max positive energy but it does not need some for itself (otherwise would be dumb to let the quets teach it to you since you have to way to increase your positive energy ;> )
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Fela
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Re: Sand drake aspect etc.

#3 Post by Fela »

Higher Equilibrium is actually a bad thing, the further you move from 0 the less reliable abilities will be.
That's just the way wilder classes work and once you unlock one of them it will actually be explained :)

Similarly, the problem with the aura is that you did not unlock the sun paladin class yet, else it would come natural.
The aura itself is sustained, so it only decreases your maximum light energy, but doesn't use any.
This is a good thing for you, since the only way to generate light energy is by using specific light spells.
That's the way the divine classes work: a number of spells generates light energy, while others use it up.


@DG: Maybe it would be a good idea to only generate escorts from classes that have already been unlocked or are generic (Seer, Lormaster)?

darkgod
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Re: Sand drake aspect etc.

#4 Post by darkgod »

Yes I thought about it but dunno, it also gives a hint of what is available, a teaser ;)

As for equilibrium he must have unlocked it since he ate the heart ;)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Fela
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Posts: 279
Joined: Sun Aug 29, 2010 5:23 pm
Location: Hessen, Germany

Re: Sand drake aspect etc.

#5 Post by Fela »

Yeah, i realized when i posted that it only accounts for half of his confusion :).

I guess confusion caused by not reading explanations given to you can not really be helped with :).

f_i_r_s_t
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Joined: Thu Aug 08, 2002 9:28 pm
Location: Finland

Re: Sand drake aspect etc.

#6 Post by f_i_r_s_t »

I quess I was 2 lazy/ignorant to find out how equilibrium works :) My bad..

I can cast "Chant of fortitude" with 0 positive energy.. That's probably ok, 'cause I haven't unlocked sun paladin yet and cannot get any positive energy.

Thanks

darkgod
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Re: Sand drake aspect etc.

#7 Post by darkgod »

:)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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