Enemies target transferring

Where bugs go to lie down and rest

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Zaive
Archmage
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Joined: Mon May 24, 2010 1:33 pm

Enemies target transferring

#1 Post by Zaive »

The new system where enemies also target whatever the other enemies in their LoS is kinda buggy. I found a few things using sense on my mage.

Normal enemies will target you, but they won't move at all.

The Master, however, knew EXACTLY where I was even though he only got the target from another enemy. (That frightened me quite a bit..)

That might just be the boss, though. normal enemies won't follow you if you phase door away... the Master will.
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darkgod
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Re: Enemies target transferring

#2 Post by darkgod »

Yes that's a feature not a bug.

Normal monsters use distance map pathfinding which makes them confused by a teleport (as it should be IMO).
However to avoid too cheap tactics on bosses they use a real A* pathfinding so you just can not loose them :)
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Feanor.81
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Re: Enemies target transferring

#3 Post by Feanor.81 »

A further improvement could be that the enemies do not just target you without moving at all, but also start walking towards the area where you were sighted. Obviously, if you leave the area before they can have a real LoS to you, then they will have no clue of where you are now, and start moving erratically.
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Zaive
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Joined: Mon May 24, 2010 1:33 pm

Re: Enemies target transferring

#4 Post by Zaive »

I figured the boss part was intentional.

I was more reporting the fact that normal enemies won't move, since it was stated somewhere they're supposed to look around.
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