
Note: as I said in the Bugs forum, killing the 4 orc bosses doesn't mark the "pride of orcs" quest finished... see the character dump below
Character dump:
Code: Select all
[Tome 4.00 @ www.te4.org Character Dump]
Sex : Male STR: 31
Race : Skeleton DEX: 32
Class : Archmage MAG: 80
Level : 30 WIL: 57
Exp : 63% CUN: 32
Gold : 1596.89 CON: 38
Attack(Main Hand): 21 Life : 745/745 Encumbrance : 25.1/95
Damage(Main Hand): 112 Difficulty : Normal
APR (Main Hand): 5 Mana : 408/408
Crit (Main Hand): 3%
Speed (Main Hand): 1.00
Fatigue : 4% Spellpower : 152
Armor : 17 Spell Crit : 12.1%
Defense : 9.7 Spell Speed : 1
Ranged Defense : 9.7
Physical damage : 8%
Fire damage : 10%
Blight damage : 15%
Physical Save : 14.125
Spell Save : 31.125
Mental Save : 19.125
All Resists: 0%
Fire Resist: 35%
Cold Resist: 40%
Nature Resist: 20%
Lightning Resist: 15%
Acid Resist: 15%
Number of NPC killed: 2166
Most killed NPC: uruk-hai (212)
[Talents Chart]
- Technique / Combat training (mastery 1.00)
Heavy Armour Training (class) 1/5
Massive Armour Training (class) 0/5
Health (class) 2/5
Weapon Combat (class) 0/10
Sword Mastery (class) 0/10
Axe Mastery (class) 0/10
Mace Mastery (class) 0/10
Knife Mastery (class) 0/10
- Cunning / Survival (mastery 0.90)
Trap Detection (class) 1/5
Heightened Senses (class) 1/5
Trap Disarm (class) 0/5
Evasion (class) 0/5
- Spell / Arcane (mastery 1.30)
Arcane Power (class) 5/5
Manathrust (class) 5/5
Manaflow (class) 0/5
Disruption Shield (class) 0/5
- Spell / Fire (mastery 1.30)
Flame (class) 1/5
Flameshock (class) 1/5
Fireflash (class) 1/5
Inferno (class) 5/5
- Spell / Earth (mastery 1.30)
Stone Skin (class) 1/5
Dig (class) 1/5
Strike (class) 0/5
Stone Wall (class) 0/5
- Spell / Water (mastery 1.30)
Corrosive Vapour (class) 1/5
Freeze (class) 1/5
Tidal Wave (class) 1/5
Ice Storm (class) 0/5
- Spell / Air (mastery 1.30)
Lightning (class) 5/5
Chain Lightning (class) 5/5
Feather Wind (class) 0/5
Thunderstorm (class) 0/5
- Spell / Conveyance (mastery 1.30)
Phase Door (class) 4/5
Teleport (class) 4/5
Displacement Shield (class) 1/5
Probability Travel (class) 1/5
- Spell / Nature (mastery 1.30)
Regeneration (class) 0/5
Heal (class) 0/5
Restoration (class) 0/5
Nature's Call (class) 0/5
- Spell / Meta (mastery 1.30)
Disperse Magic (class) 0/5
Spell Shaping (class) 0/5
Quicken Spells (class) 0/5
Metaflow (class) 0/5
- Spell / Divination (mastery 1.30)
Sense (class) 4/5
Identify (class) 3/5
Vision (class) 3/5
Telepathy (class) 0/5
- Spell / Temporal (mastery 1.30)
Time Prison (class) 1/5
Congeal Time (class) 0/5
Essence of Speed (class) 0/5
Time Shield (class) 0/5
- Spell / Phantasm (mastery 1.30)
Illuminate (class) 5/5
Blur Sight (class) 1/5
Phantasmal Shield (class) 1/5
Invisibility (class) 0/5
- Undead / Skeleton (mastery 1.10)
Skeleton (class) 2/5
Sharp Bones (class) 0/5
Bone Armour (class) 0/5
Re-assemble (class) 0/5
[Current Effects]
- Phantasmal Shield
- Arcane Power
[Completed Quests]
-- The Island of Dread
You have heard that in the bay of Belfalas, far to the south of Bree, lies the ruined tower of Tol Falas.
There are disturbing rumors of greater undeads and nobody who reached it ever returned.
Prehaps you should explore it and find the truth, and the treasures, for yourself!
-- Important news
-- An apprentice task
You met a novice mage who was tasked to collect many staves or jewelry.
He asked for your help should you collect some that you do not use.
* 15/15
-- A mysterious staff
Deep in the tower of Tol Falas you fought and destroyed the Master, a powerful vampire.
On your way out of Tol Falas you were ambushed by a band of orcs.
They asked about the staff.
-- Into the darkness
It is time to explore some new places dark, forgotten and dangerous ones.
The Old Forest is just south-west of the town of Bree.
The Maze is west of Bree.
The Sandworm is to the far west of Bree, near the sea.
Carn D?m is to the north of Amon S?l.
* You have explored the Old Forest and vanquished the Old Man Willow.
* You have explored the Maze and vanquished the Minotaur.
* You have explored the Sandworm Lair and vanquished their Queen.
* You have explored Carn D?m and vanquished the Dragon.
-- The Doom of the World!
You were sent to Mount Doom, in the ancient land of Mordor, where the One Ring was once forged by Sauron and destroyed by Frodo Baggins.
This place is still full of the power of the ring and the orcs intend to absorb this power using the Staff of Absorption!
Whatever their plan may be, they must be stopped at all cost.
The volcano is attacked by orcs, a few Sun Paladins made it there with you, they will hold the line at the cost of their lives to buy you some time.
Honor their sacrifice, do not let the orcs finish their work!
You arrived in time and interrupted the ritual, the blue wizards have departed.
Use the portal to go back to the Far East, you *MUST* stop them, no matter the cost.
-- Eight legs of wonder
Enter the caverns of Ardhungol and clear the source of the spider infestation there.
But be careful, those are not small spiders...
-- Of trolls and damp caves
Explore the caves below the tower of Amon S?l and the trollshaws in search of treasure and glory!
* You have explored Amon S?l and vanquished the Shade of Angmar.
* You have explored the Trollshaws and vanquished the Bill the Stone Troll.
-- Trapped!
You heard a plea for help and decided to investigate...
Only to find yourself trapped inside an unknown tunnel complex.
-- Let's hunt some Orc
The elder in Minas Tirith sent you to the mines of Moria, deep under the misty mountains, to investigate the orc presence.
Find out if they are in any way linked to the lost staff.
But be careful, even the dwarves did not venture in the old halls for many years.
-- The Guardian of the Sea
Ukllmswwik asked you to take his portal to the caverns of Ossë and kill Maglor who has turned mad.
* You have sided with Ukllmswwik and killed Maglor.
-- The wild wild east
There must be a way to go into the far east from the lair of Golbug, find it and explore the unknown far east, looking for clues.
[Active Quests]
-- The many Prides of the Orcs
Investigate the bastions of the Pride.
* You have destroyed Rak'shor.
* You have destroyed Vor.
* You have destroyed Grushnak.
* You have destroyed Gorbat.
[Character Equipment]
In main hand
a) blighted elven-wood staff of power (25.5-30.6 power, 5 apr, nature damage)
Type: weapon / staff
25 Power [Range 1.20] (+100% Magic), 0 Attack, 5 Armor Penetration, Crit 4%
Damage type: nature
Increases damage type: 15% blight.
Spellpower 25, Spell Crit 4%
Dropped by orc pyromancer
In off hand
On fingers
b) Glory of the Pride
Type: jewelry / ring
Attack 10, Armor Penetration 0, Physical Crit 0%, Physical power 10
Armor 10, Defense 5
Fatigue -15%
Increases damage type: 8% physical.
Reduces talent cooldowns: Rush (15).
Increases confusion immunity: 100%.
Increases stun immunity: 100%.
Maximum mana -40
Maximum stamina 40
Dropped by Grushnak, Battlemaster of the Pride
c) Ring of Ulmo
Type: jewelry / ring
Increases stats: 4 Willpower,3 Constitution.
Increases resistances: 25% cold,10% nature.
Maximum mana 20
Maximum stamina 20
It can be used to summon a tidal wave, costing 60 power out of 60/60.
Around neck
d) Fiery Choker
Type: jewelry / amulet
Increases stats: 5 Magic,4 Willpower,3 Cunning.
Increases resistances: 20% fire,-20% cold.
Increases damage type: 10% fire,-5% cold.
Increases blindness immunity: 100%.
Spellpower 7, Spell Crit 8%
Dropped by Fyrk, Faeros High Guard
Light source
e) The Water Silmaril
Type: lite / lite
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 12
Increases stats: 4 Strength,4 Dexterity,4 Magic,4 Willpower,4 Cunning,4 Constitution,-25 Luck.
Spellpower 12, Spell Crit 0%
Light radius 6
It can be used to activate talent: Tidal Wave (level 4), costing 80 power out of 150/150.
Dropped by Maglor, Last Son of Fëanor the Maker
Main armor
f) Black Robe (6 def, 0 armor)
Type: armor / cloth
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 10
Armor 0, Defense 6
Increases stats: 5 Magic,4 Willpower,3 Cunning.
Increases blindness immunity: 100%.
Spellpower 10, Spell Crit 0%
See invisible: 10
Dropped by Rak'shor, Grand Necromancer of the Pride
On head
g) Crown of the Elements (0 def, 5 armor)
Type: armor / head
Armor 5, Defense 0
Fatigue 5%
Increases stats: 5 Constitution,3 Willpower.
Damage on hit(melee): 10 fire,10 acid,10 lightning,10 cold.
Increases resistances: 15% fire,15% acid,15% lightning,15% cold.
See invisible: 15
Dropped by Vor, Grand Geomancer of the Pride
On hands
On feet
h) Frost Treads (1 def, 2 armor)
Type: armor / feet
Armor 2, Defense 1
Fatigue 14%
Increases stats: 4 Strength,4 Dexterity,4 Cunning.
Increases resistances: 20% cold,10% nature.
Increases damage type: 5% cold.
Light radius 1
Dropped by Rantha the Worm
Tool
Quiver
[Player Achievments]
Level 20 Was Achieved for Got a character to level 20. At 2010-08-25 20:04:15
Destroyer's bane Was Achieved for Killed Golbug the Destroyer. At 2010-08-23 23:58:28
Treasure Hunter Was Achieved for Amass 1000 gold pieces. At 2010-08-29 17:54:49
A dangerous secret Was Achieved for Found the mysterious staff and told Minas Tirith about it. At 2010-08-23 20:19:12
Level 30 Was Achieved for Got a character to level 30. At 2010-08-29 17:35:19
Vampire crusher Was Achieved for Destroyed the Master in its lair of Tol Falas. At 2010-08-23 20:05:19
Level 10 Was Achieved for Got a character to level 10. At 2010-08-21 19:40:27
Sliders Was Achieved for Activated a portal using the Orb of Many Ways. At 2010-08-24 00:21:53
Exterminator Was Achieved for Killed 1000 creatures At 2010-08-24 22:17:31
[Character Inventory]
a) Ever-Refilling Potion of Healing
Type: potion / potion
It can be used to heal, costing 80 power out of 100/100.
b) acid-proof potion of see invisible
Type: potion / potion
It can be used to sense invisible for a while.
Dropped by Rak'shor, Grand Necromancer of the Pride
c) 2 giant potion of mana
Type: potion / potion
It can be used to restore a good part of your mana.
d) giant potion of see invisible
Type: potion / potion
It can be used to sense invisible for a while.
Dropped by Maglor, Last Son of Fëanor the Maker
e) 3 potion of greater healing
Type: potion / potion
It can be used to heal a lot.
f) 6 potion of greater mana
Type: potion / potion
It can be used to restore a lot of mana.
g) 7 potion of healing
Type: potion / potion
It can be used to heal a good part of your life.
h) 3 potion of invisibility
Type: potion / potion
It can be used to become invisible for a while.
i) 9 potion of lesser healing
Type: potion / potion
It can be used to heal some life.
j) 2 potion of lesser mana
Type: potion / potion
It can be used to restore some mana.
k) 2 potion of mana
Type: potion / potion
It can be used to restore a good part of your mana.
l) 2 potion of see invisible
Type: potion / potion
It can be used to sense invisible for a while.
m) 4 potion of speed
Type: potion / potion
It can be used to increase your speed for a while.
n) fire-proof scroll of magic mapping
Type: scroll / scroll
It can be used to map the area directly around you.
Dropped by Fyrk, Faeros High Guard
o) fire-proof scroll of shielding
Type: scroll / scroll
It can be used to create a temporary shield that absorbs damage.
Dropped by Ungolë
p) Dragon Orb (Orb of Command)
Type: jewelry / orb
Dropped by Gorbat, Supreme Wyrmic of the Pride
q) Elemental Orb (Orb of Command)
Type: jewelry / orb
Dropped by Vor, Grand Geomancer of the Pride
r) Orb of Many Ways
Type: jewelry / orb
It can be used to activate a portal, costing 25 power out of 50/50.
Dropped by Golbug the Destroyer
s) Orb of Undeath (Orb of Command)
Type: jewelry / orb
Dropped by Rak'shor, Grand Necromancer of the Pride
t) galvorn ring of invisibility
Type: jewelry / ring
Regenerates -11.00 hitpoints each turn.
Invisibility: 10
Dropped by Grushnak, Battlemaster of the Pride
u) Rod of Spydric Poison
Type: wand / wand
It can be used to shoot a bolt of spyric poison, costing 25 power out of 75/75.
Dropped by Ungolë
[Last Messages]
Middle-earth.
The time is 00:23.
Today is the 36th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 04:18.
Today is the 37th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 05:26.
Today is the 38th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 01:01.
Today is the 39th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 02:13.
Today is the 40th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 00:40.
Today is the 41th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 01:53.
Today is the 42th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 00:16.
Today is the 43th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 04:13.
Today is the 44th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 02:36.
Today is the 45th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 03:46.
Today is the 46th Tuilë of the 124th year of the Fourth Age of
Middle-earth.
The time is 02:08.
Bones deactivates Probability Travel.
Resting starts...
Talent Probability Travel is ready to use.
Rested for 96 turns (stop reason: all resources and life at
maximum).