
EDIT: When loading, the loadmenu tells me that I'm "currently exploring lvl 22 of Middle-Earth". Huh?
The log didn't really bring up something useful:
Snipped of the log between resting before leaving Angolwen and exit game instantly after ending up wrong
[LOG] Resting starts...
[LOG] Rested for 1 turns (stop reason: all resources and life at maximum).
87 frames in 82.299 seconds = 1.05712 FPS
[LOG] Saved world.
[LOG] Saved game.
124 ticks in 79.056 seconds = 1.56851 TPS
Loading entities file from file /data/zones/wilderness/npcs.lua
Loading entities file from file /data/zones/wilderness/grids.lua
Loading entities file from file /data/zones/wilderness/objects.lua
Loading entities file from file /data/general/objects/objects.lua
Loading entities file from file /data/general/objects/money.lua
Loading entities file from file /data/general/objects/gem.lua
Loading entities file from file /data/general/objects/lites.lua
Loading entities file from file /data/general/objects/potions.lua
Loading entities file from file /data/general/objects/scrolls.lua
Loading entities file from file /data/general/objects/wands.lua
Loading entities file from file /data/general/objects/jewelry.lua
Loading entities file from file /data/general/objects/staves.lua
Loading entities file from file /data/general/objects/knifes.lua
Loading entities file from file /data/general/objects/swords.lua
Loading entities file from file /data/general/objects/2hswords.lua
Loading entities file from file /data/general/objects/maces.lua
Loading entities file from file /data/general/objects/2hmaces.lua
Loading entities file from file /data/general/objects/axes.lua
Loading entities file from file /data/general/objects/2haxes.lua
Loading entities file from file /data/general/objects/2htridents.lua
Loading entities file from file /data/general/objects/bows.lua
Loading entities file from file /data/general/objects/slings.lua
Loading entities file from file /data/general/objects/shields.lua
Loading entities file from file /data/general/objects/cloth-armors.lua
Loading entities file from file /data/general/objects/light-armors.lua
Loading entities file from file /data/general/objects/heavy-armors.lua
Loading entities file from file /data/general/objects/massive-armors.lua
Loading entities file from file /data/general/objects/leather-caps.lua
Loading entities file from file /data/general/objects/helms.lua
Loading entities file from file /data/general/objects/wizard-hat.lua
Loading entities file from file /data/general/objects/leather-boots.lua
Loading entities file from file /data/general/objects/heavy-boots.lua
Loading entities file from file /data/general/objects/mounts.lua
Loading entities file from file /data/general/objects/world-artifacts.lua
Loading entities file from file /data/general/objects/quest-artifacts.lua
C Map size 51:36 :: 1836
31 frames in 17.934 seconds = 1.72856 FPS
12 ticks in 17.69 seconds = 0.678349 TPS
44 frames in 10.078 seconds = 4.36595 FPS
bind MOVE_DOWN function: 0D3C7740
bind MOVE_UP function: 0D3C7718
bind EXIT function: 0B0F0F00
bind ACCEPT function: 0D3C7768
1 ticks in 11.235 seconds = 0.0890076 TPS
bind ACCEPT function: 0A2D34E8
[MAIN] rebooting lua state
25 frames in 42.928 seconds = 0.58237 FPS
4 ticks in 41.774 seconds = 0.0957533 TPS
WARNING: No bootstrap code found, defaulting to working directory for engine code!
LuaVM: LuaJIT 1.1.6 x86