http://te4.org/dl/t-engine/t-engine4-al ... alpha8.zip
Changes:
* fixed Roomer generator, should not generate unconnected levels anymore
* various spelling fixes as reported by my trusty alpha testers

* New subclasses/refined subclasses:
** Arcane Blade: a blend of mage and warrior
** Shadowblade for rogues: a blend of rogue and mages (try them)
** Necromancer for mages: quite unimplemented yet
* All classes should be created about equal, they start with the same number of talents
* A new artifact for you to find: the Ring of Ulmo
* Many new monsters thanks to Shoob
* Helms, Leather caps, Boots, Gloves
* Maze fleshed out with a real guardian and artifact drop (Helm of Hammerhand)
* Sandworm Lair! Alreay fleshed out with sandworms (in various forms) and their queen and her artifact (though I plan to improve it a tad soonish). The lair is ... innovative, try it out !
* Air capacity: normaly always 100/100 and not displayed. Getting stuck in a wall or somesuch will consume air and when you reach 0 it's the end.
* Engine can now handle spell reflect/absorbs/...
* Equilibrium system for Wild Gifts (only used for slime powers currently)
Have fun !
PS: I case I forget I'll be away to ski next week, so no RFT, enjoy this one !
