What type of human is your favourite?
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I think Rohan Knights have the increased stats ( eg Str ) because they are the elite humans, the cream of the crop and all that. In my mind you can't but a fancy horse and become a Rohan Knight, you are born one. And to back this up they, like all good knights, have reduced intelligence compaired with the rest of the population yet a greater wisdom, like a spiritual calling to right wrongs by mashing the wrongs into a pulp. They are strong and dumb just how a knight should be.
More seriously the term "knight" does not automatically refer to one on a horse, in ye'olden times many knights were too poor to have a horse and so fought on foot, hoping to capture an enemy noble and ransom for either money to buy equipment, or ransom simply for the equipment itself.
More seriously the term "knight" does not automatically refer to one on a horse, in ye'olden times many knights were too poor to have a horse and so fought on foot, hoping to capture an enemy noble and ransom for either money to buy equipment, or ransom simply for the equipment itself.
Last edited by Mike the Monk on Wed Mar 16, 2005 4:38 am, edited 1 time in total.
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Not, of course, that you're being judgemental...
Riding system is on the cards (in to-do at least), and Rohanknights will be reduced in power somewhat with the introduction of split-speed. Thunderlords are slated to go in 3.0.0 and Deathmolds are flagged as experimental, which is programmer speak for horribly broken...

If you think the power-balance in ToME is a problem, then no one's forcing you to play it. Alternately (and more positively), write a module which better reflects the way you'd like to play. That was, after all, the reason that ToME itself came into being.
I agree with most of your points, BTW, but don't feel the need to label all Rohanknight players as hopeless munchkins...
(I'd much rather reserve that title for chain-summoners...)
Riding system is on the cards (in to-do at least), and Rohanknights will be reduced in power somewhat with the introduction of split-speed. Thunderlords are slated to go in 3.0.0 and Deathmolds are flagged as experimental, which is programmer speak for horribly broken...

If you think the power-balance in ToME is a problem, then no one's forcing you to play it. Alternately (and more positively), write a module which better reflects the way you'd like to play. That was, after all, the reason that ToME itself came into being.
I agree with most of your points, BTW, but don't feel the need to label all Rohanknight players as hopeless munchkins...
(I'd much rather reserve that title for chain-summoners...)
I am not saying that Rohanknight players are hopeless munchkins.
I am saying that Rohanknight RACE in ToME IS THE munchkin race, that
as it is now deserves a label of MUNCHKIN or EXPERIMENTAL, like alchemists.
so im not labeling players, as im sure there are players that play other races and even random race/class
lol ... but the race.
And as a respost to somebody else, yeah. RK stats as they are are designed as a symbiontic entity of horse and rider. This is discussed in another thread already, and almost no1 even know what they´re playing. Thats the explanation of the str+4 in a human... heh, as strong as a troll yeah.
More realistic stats would be like
+1 -2 +2 +1 +2 +2
I am saying that Rohanknight RACE in ToME IS THE munchkin race, that
as it is now deserves a label of MUNCHKIN or EXPERIMENTAL, like alchemists.
so im not labeling players, as im sure there are players that play other races and even random race/class

And as a respost to somebody else, yeah. RK stats as they are are designed as a symbiontic entity of horse and rider. This is discussed in another thread already, and almost no1 even know what they´re playing. Thats the explanation of the str+4 in a human... heh, as strong as a troll yeah.
More realistic stats would be like
+1 -2 +2 +1 +2 +2
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Somehow I doubt that the ToME ladder on oook is an accurate representation of the demographics of Middle Earth, in any era.
(At the same time, and despite all that, I still disagree with Mike the Monk. A Rohan knight is just that: A knight of Rohan!)

"Confusion tolerance, Pez..."
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Well, Rohan is often called "the Mark", so it's rather obvious that knights of the Mark and riders of Rohan are same people.Mike the Monk wrote:How? There were many orders of knights each with their own name. Can a Knight of the Merk and the Riders of Rohan be directly linked?Falconis wrote:Tolkein refers at least once to a "Knight of the Mark", which is the same thing.
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Well I don't know what to suggest except that they probably ride Clysdales into battle, and that accounts for +4 Str.
Personally I like to see more races that have their own style, so depending upon how I feel I can create my own style character in whatever vein I want. Hengband is good for this, lots of different race where the differences are not just +1 in this or -2 in that.
I guess also that the RK's are there for the power games amongst us.
If I had to be picky on RK's, after I stuck up for them and all, it would be that you can have vampiric RK's, I think Vampires are evil and surely no self-respecting RK would ever be one.
Personally I like to see more races that have their own style, so depending upon how I feel I can create my own style character in whatever vein I want. Hengband is good for this, lots of different race where the differences are not just +1 in this or -2 in that.
I guess also that the RK's are there for the power games amongst us.
If I had to be picky on RK's, after I stuck up for them and all, it would be that you can have vampiric RK's, I think Vampires are evil and surely no self-respecting RK would ever be one.
You are thinking of the mounts of medieval knights, I suspect.
By all accounts I've read, the riders of the Mark did NOT ride Clydesdales or anything that resembled them, but much lighter horses, more along the lines of an Akhal-Teke.
[edit: momentary spelling dementia, corrected]
By all accounts I've read, the riders of the Mark did NOT ride Clydesdales or anything that resembled them, but much lighter horses, more along the lines of an Akhal-Teke.
[edit: momentary spelling dementia, corrected]
Last edited by Maylith on Tue Mar 22, 2005 4:11 am, edited 1 time in total.
"Confusion tolerance, Pez..."
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Yes, I think Maylith is right; the riders of Rohan would prefer something more of Arab bloodline, and I believe you're refering to Clydesdales, not Clysdales.
You underestimate horses' strength. If you were up against even a hill-pony, and me knowing nothing about how strong you are, I'd bet on the pony.

You underestimate horses' strength. If you were up against even a hill-pony, and me knowing nothing about how strong you are, I'd bet on the pony.

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Yeah horses are strong, but lets look at exactly what Strenght in ToME is.
It give not only extra damage but if I'm correct, To-Hit benefits as well.
It was generally regarded that if infanty could withstand the initial cavaly charge (and this was not easy at all irregardless charged by a hill-pony or Clydesdale) then the infantry has a good chance of surviving the encounter (This takes diciplined, trained troops to do, me I'd crap my pants and run.) . A standing horse is a big, easy to hit target. A mace or heavy sword could easily cripple a horse with one blow to a leg, bringing the rider to the ground. And if the infantry had spears or even better pikes then it is generally regarded that the infantry would win (Super Heavy Knights that wore full mail + plate and had barding armour for the horse could charge spears if they had to but even then its wasn't a sure thing to break a well organised and diciplined infantry line that was prepared to take losses without breaking ranks).
So the idea of a RK on a horse in ToME surrounded by foes and still having Bonuses is pretty stupid. They should gain bonus damage and to-hit for the charge but once standing still, and especially when surrounded, should lose them. Even a horses superior strength would not hold out (imagine you being surrounded and attacked by many children, you would lose even though you are much stronger, they would gouge your eyes and do other nasty stuff
).
Hang on, I've just trashed the whole RK's ride horses idea. They must be super huge conan like warriors. Perhaps they pretend to ride horses like in Monty Python's the Holy Grail (cue two coconut halves bashed together "Clip-Clop Clip-Clop")
It give not only extra damage but if I'm correct, To-Hit benefits as well.
It was generally regarded that if infanty could withstand the initial cavaly charge (and this was not easy at all irregardless charged by a hill-pony or Clydesdale) then the infantry has a good chance of surviving the encounter (This takes diciplined, trained troops to do, me I'd crap my pants and run.) . A standing horse is a big, easy to hit target. A mace or heavy sword could easily cripple a horse with one blow to a leg, bringing the rider to the ground. And if the infantry had spears or even better pikes then it is generally regarded that the infantry would win (Super Heavy Knights that wore full mail + plate and had barding armour for the horse could charge spears if they had to but even then its wasn't a sure thing to break a well organised and diciplined infantry line that was prepared to take losses without breaking ranks).
So the idea of a RK on a horse in ToME surrounded by foes and still having Bonuses is pretty stupid. They should gain bonus damage and to-hit for the charge but once standing still, and especially when surrounded, should lose them. Even a horses superior strength would not hold out (imagine you being surrounded and attacked by many children, you would lose even though you are much stronger, they would gouge your eyes and do other nasty stuff

Hang on, I've just trashed the whole RK's ride horses idea. They must be super huge conan like warriors. Perhaps they pretend to ride horses like in Monty Python's the Holy Grail (cue two coconut halves bashed together "Clip-Clop Clip-Clop")
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