[1.7.4.] Quantum Slider class

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Munie
Wayist
Posts: 15
Joined: Mon Jul 09, 2018 12:33 pm

Re: [1.7.4.] Quantum Slider class

#46 Post by Munie »

It's a very interesting class and concept, but damn it's overtuned. And it has everything in its arsenal, from very high damage to several shields and heals, to resists and damage redaction, to multiple strong ways of disengaging and protection from one-shots and extra turns. And several ways to capitalise on "defence after teleport" on top of that that's already kind of broken in the base game if you know what you're doing. So I'm breathing through Insane difficulty like I've never had on any other char, probably not even Master will give him any trouble.

Maybe it's my decade of playing ToME talking, but yeah, the class is probably the most powerful I've played. I should probably go for the Madness run on it.

Munie
Wayist
Posts: 15
Joined: Mon Jul 09, 2018 12:33 pm

Re: [1.7.4.] Quantum Slider class

#47 Post by Munie »

Image

I mean, look at those resist and def numbers. They are insane! Never seen anything like that. I'm not sure if I can even be damaged, and at this point I'm too busy steamrolling through the game to check.

Tradewind_Rider
Thalore
Posts: 187
Joined: Sat Oct 05, 2019 8:55 pm

Re: [1.7.4.] Quantum Slider class

#48 Post by Tradewind_Rider »

Munie wrote: Mon Feb 16, 2026 9:47 am It's a very interesting class and concept, but damn it's overtuned. And it has everything in its arsenal, from very high damage to several shields and heals, to resists and damage redaction, to multiple strong ways of disengaging and protection from one-shots and extra turns. And several ways to capitalise on "defence after teleport" on top of that that's already kind of broken in the base game if you know what you're doing. So I'm breathing through Insane difficulty like I've never had on any other char, probably not even Master will give him any trouble.

Maybe it's my decade of playing ToME talking, but yeah, the class is probably the most powerful I've played. I should probably go for the Madness run on it.
Thank you for your feedback! :)

You exactly get the point: when i made the class, my goal was to get out players from their comfort-zone and try harder difficulties that they usually play.
Still, if someone is not experienced with TomE, they can struggle with Slider (i see many dead Sliders in the vault), but experienced players should
quickly feel its potential and therefore get the idea to play on a more challenging setting.

Btw, if you also play Vorloth race, i made a very hard post-game boss fight for it.
If you manage to beat Ygg-Chal the Worldeater at the N-th diemnsion and therefore restore your original timeline and save your homeworld,
then you truly mastered Quantum Slider. :) Good luck with it!

Tradewind_Rider
Thalore
Posts: 187
Joined: Sat Oct 05, 2019 8:55 pm

Re: [1.7.4.] Quantum Slider class

#49 Post by Tradewind_Rider »

Meanwhile i made an update:

New Babylon is out!


This update does not alter Quantum Slider class or Vorloth race,but intead adds more content to the game.

Chlovia arrived to the city of Last Hope, you can find her at the East Wall.
If you speak to her, you can gain entrance to her new business : her Arcade Fantasy.

Every murderhobo adventurer has to take some rest and relax. Maybe play some videogames? :)

At the Arcade Fantasy: i added a new shop.
This is a lantern, pickaxe and jewelry shop that enables ring imbuing just like Angolwen's jewelry shop.

This enables anti-magic characters too to gain access to ring imbuing before the East, what is
generous to them, because being anti-magic is not objectively an advantage.
af_1.png
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In the Arcade Fantasy, you can play 2 separate mini-games:

a, a soko-ban puzzle game

Where you can help Chlovia to make order in her Warehouse.


b, a real-time epic Space Battle, the Space Invaders

Where you can control a Vorltoh spaceship and your goal is to defend the galaxy
from the evil Centauri and Shadow invaders.
af_2.png
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Space Invaders has separate talents, enemies, traps, collectible objects, resources.
Your ship has Phaser Gun, Plasma Cannon and a BeeEffGee (Big Fuckin' Gun) too!

How many crazy bosses can you defeat?
af_3.png
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Can you save Babylon 5 at the end or it's fate is doomed?


Both mini-games are accessable from the Arcade Fantasy and both have a note next to them
that decribes their game rules.

Thank you for playing, for the feedback and have fun and relax during your
tireing murderhobo adventures! :)

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