Currently I have 20 addons that I'm categorizing internally as "bugfix"
addons:
- Golem Can Pass
 - Of Trolls and Dead Maggots
 - Sidekick Level Catch-up
 - Keep Transmo Tab
 - Explicit Default Cosmetics
 - Particle Cleanup
 - Command Multiple Staffs
 - Negative Effect Timeout Cleanup
 - Two-Handed Dual-Wielding Counts
 - Staff of Bones Fix
 - Strafe Fix
 - Water Purification
 - Chat/Quest Tweaks
 - Virtual Image Reload
 - Activatable Object Cleanup
 - Inventory Show All Tabs By Default
 - Don't Use the Unusable
 - Buffs Display Wrap
 - Addon Versions in Character Sheet
 - UI Hardening
 
- Chat/Quest Tweaks, Don't Use the Unusable and Addon Versions in Character Sheet could be considered matters of taste; possibly also Command Multiple Staffs.
 - Two Handed Dual-Wielding Counts would probably be considered cheating by some.
 - Ideally, I'd like this omnibus addon to be "retroactively" addable for bug fixing purposes, like Negative Effect Timeout Cleanup; I think I'd also want this addon to be more "dynamic", with new bugfix addons merged in as I create them (unlike ZOmnibus, where we only add new component addons at backward-incompatible game version releases). For that we'd need all our component addons to also be retroactively addable, and I don't think Sidekick Level Catch-up or Of Trolls and Dead Maggots qualify for that.
 - Strafe Fix and Staff of Bones Fix require Embers and Cults, respectively, but I think they're implemented such that they could be included unchanged in a combined addon without requiring either of those DLC.
 
- Is this even worth it?
 - If I make it, which addons should I include in it?
 - What would I call it? "ZOmnibug" would just be confusing, I think, and I'm not entirely sold on "Bugnibus".