
Currently I have 20 addons that I'm categorizing internally as "bugfix"
addons:
- Golem Can Pass
- Of Trolls and Dead Maggots
- Sidekick Level Catch-up
- Keep Transmo Tab
- Explicit Default Cosmetics
- Particle Cleanup
- Command Multiple Staffs
- Negative Effect Timeout Cleanup
- Two-Handed Dual-Wielding Counts
- Staff of Bones Fix
- Strafe Fix
- Water Purification
- Chat/Quest Tweaks
- Virtual Image Reload
- Activatable Object Cleanup
- Inventory Show All Tabs By Default
- Don't Use the Unusable
- Buffs Display Wrap
- Addon Versions in Character Sheet
- UI Hardening
- Chat/Quest Tweaks, Don't Use the Unusable and Addon Versions in Character Sheet could be considered matters of taste; possibly also Command Multiple Staffs.
- Two Handed Dual-Wielding Counts would probably be considered cheating by some.
- Ideally, I'd like this omnibus addon to be "retroactively" addable for bug fixing purposes, like Negative Effect Timeout Cleanup; I think I'd also want this addon to be more "dynamic", with new bugfix addons merged in as I create them (unlike ZOmnibus, where we only add new component addons at backward-incompatible game version releases). For that we'd need all our component addons to also be retroactively addable, and I don't think Sidekick Level Catch-up or Of Trolls and Dead Maggots qualify for that.
- Strafe Fix and Staff of Bones Fix require Embers and Cults, respectively, but I think they're implemented such that they could be included unchanged in a combined addon without requiring either of those DLC.
- Is this even worth it?
- If I make it, which addons should I include in it?
- What would I call it? "ZOmnibug" would just be confusing, I think, and I'm not entirely sold on "Bugnibus".