Sublevel (such as RatLich lair) exist cease to function

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Delmuir
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Posts: 992
Joined: Sat Aug 24, 2013 5:55 am

Sublevel (such as RatLich lair) exist cease to function

#1 Post by Delmuir »

So apparently if I exist the game for any reason (crash or save and exit or force quit. I tested each) on a screen with an entrance to a sublevel, said entrance will stop working entirely. It will say "no exist to this level here" or such.

ScienceBall
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Posts: 70
Joined: Thu Jun 10, 2021 12:58 pm

Re: Sublevel (such as RatLich lair) exist cease to function

#2 Post by ScienceBall »

This might be fixed by the following change, which will be in the next version: https://git.net-core.org/tome/t-engine4 ... 71f31b45f6. But I'm not sure, because it sounds different to the usual symptom that I hear about.

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