1.6.7 Automated Defenses Boltgun bug

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GlassGo
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1.6.7 Automated Defenses Boltgun bug

#1 Post by GlassGo »

When attacking targets with Corrosive Flechettes embedded, I consistenly got 13 acid damage no matter what shield I used, while I should got at least ~100 damage.
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Cathbald
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Re: 1.6.7 Automated Defenses Boltgun bug

#2 Post by Cathbald »

looked at this, here is the issue :
if hit then target:setEffect(target.EFF_CORROSIVE_FLECHETTE, 6, {src=self, power=life_diff, nb=t.getBoltNb(self,t)}) end
but life_diff is never calculated, so it always default to 10 damage.
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darkgod
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Re: 1.6.7 Automated Defenses Boltgun bug

#3 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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