[1.7b6] Throw Bones vs NPCs

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Nekoatl
Cornac
Posts: 30
Joined: Tue Jan 13, 2015 11:22 am

[1.7b6] Throw Bones vs NPCs

#1 Post by Nekoatl »

When a player-created Bone Giant uses Throw Bones, it causes bleeding to nearby friendly/neutral NPCs causing them to turn hostile and disrupting related quests. This can result in some rather harsh hidden penalties to investing in Assemble (such as permanently losing access to the special shop in Last Hope) which I suspect are not intended. I suggest any of the following:

* Modifying Throw Bones to only damage enemies
* Modifying player-created Bone Giant AI to avoid using Throw Bones if friendly/neutral NPCs would be caught in the AoE
* Removing/replacing Throw Bones on player-created Bone Giants.

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: [1.7b6] Throw Bones vs NPCs

#2 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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