[1.6.7] Wide beam targeting issue

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Cathbald
Uruivellas
Posts: 743
Joined: Wed Jan 22, 2014 1:46 pm

[1.6.7] Wide beam targeting issue

#1 Post by Cathbald »

Targeting an adjacent wall tile with a wide beam will not work. No targeting, can't fire.
Usually not an issue since you can just angle it and hit the adjacent wall anyway. But problematic if somehow you got 3+ dread in walls adjacent to you and wanna hit them all.
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