[1.6.7] Game Hang During Level Generation

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spenceshady
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Joined: Sat Jun 27, 2020 10:48 am

[1.6.7] Game Hang During Level Generation

#1 Post by spenceshady »

Had to kill the game from task manager since it was stuck on level generation.

Here's the relevant part of the log for the error:

Code: Select all

Creating level	high-peak	5
[Zone:newLevel]	high-peak	beginning level generation, count:	1
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data/general/objects/egos/scrolls.lua
[RoomsLoader:init] loaded room:	random_room	function: 0x236e0310
[RoomsLoader:init] loaded room:	pit	function: 0x2145b0d0	chance:	3
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x236e9378	chance:	2
[RoomsLoader:init] loaded room:	greater_vault	function: 0x213a6aa0	chance:	3
[roomGen] room generator	function: 0x236e0310	is making a room
loaded room	side_passages_2	12	12
[roomGen] generated room	side_passages_2
placed room	side_passages_2	at	14	27	with center	19	32
[roomGen] room generator	function: 0x236e0310	is making a room
loaded room	cells7	7	9
[roomGen] generated room	cells7
placed room	cells7	at	10	62	with center	13	66
[roomGen] room generator	function: 0x236e0310	is making a room
loaded room	sideways_s	11	10
[roomGen] generated room	sideways_s
placed room	sideways_s	at	9	12	with center	14	16
[roomGen] room generator	function: 0x236e0310	is making a room
loaded room	five_pillars	10	10
[roomGen] generated room	five_pillars
placed room	five_pillars	at	33	50	with center	37	54
[roomGen] room generator	function: 0x213a6aa0	is making a room
Static generator using file	/data/maps/vaults/auto/greater/living-weapons.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data-cults/general/npcs/horror.lua
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=500,wobblingType=1]
[SHADER] setting reset param	tick_start	15931939
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[time_factor=2500,wobblingType=1]
[SHADER] setting reset param	tick_start	15931939
Loading entities file from memory	/data-orcs/general/npcs/horror.lua
FROM 	/mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua	loading previous!


ERROR:
Game version: tome-1.6.7
Addons: ashes-urhrok-1.6.7[O], items-vault-1.6.0[O], possessors-1.6.6[O], orcs-1.6.7[O], cults-1.6.7[O]

Game version (character creation): tome-1.6.7
Lua Error: /data/maps/vaults/auto/greater/living-weapons.lua:80: attempt to index local 'o' (a nil value)
  At [C]:-1 __newindex
  At /data/maps/vaults/auto/greater/living-weapons.lua:80 make_poltergeist
  At /data/maps/vaults/auto/greater/living-weapons.lua:273 loadLuaInEnv
  At /engine/generator/map/Static.lua:466 loadMap
  At /engine/generator/map/Static.lua:47 init
  At /engine/class.lua:147 new
  At /data/rooms/greater_vault.lua:60 room
  At /engine/generator/map/RoomsLoader.lua:598 roomGen
  At /engine/generator/map/RoomsLoader.lua:691 roomAlloc
  At /engine/generator/map/Roomer.lua:194 generate
  At /engine/Zone.lua:1083 newLevel
  At /engine/Zone.lua:989 getLevel
  At /mod/class/Game.lua:1156 changeLevelReal
  At /mod/addons/cults/superload/mod/class/Game.lua:45 changeLevelReal
  At /mod/class/Game.lua:947 unload
  At /engine/Game.lua:467 unregisterDialog
  At /mod/dialogs/ShowEquipInven.lua:179 
  At /engine/KeyBind.lua:231 receiveKey
  At /engine/ui/Dialog.lua:802 keyEvent
  At /engine/ui/Dialog.lua:510 

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