Typos (1.6beta and onwards)
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Typos (1.6beta and onwards)
For typos, spellings, grammar, inaccuracies and even inconsistencies!
It is very helpful if you can include the name of the offending skill/lore/item/tooltip and suggest a change.
Previous thread: http://forums.te4.org/viewtopic.php?f=42&t=45527
Issues from the previous thread have been (or are being tackled, in the case of the DLCs).
If an existing issue persists in 1.6beta and later releases please re-report it.
It is very helpful if you can include the name of the offending skill/lore/item/tooltip and suggest a change.
Previous thread: http://forums.te4.org/viewtopic.php?f=42&t=45527
Issues from the previous thread have been (or are being tackled, in the case of the DLCs).
If an existing issue persists in 1.6beta and later releases please re-report it.
Re: Typos (1.6beta and onwards)
[Virulent Disease]
"Whenever you dealt..." to "Whenever you deal..."
"Whenever you dealt..." to "Whenever you deal..."
Re: Typos (1.6beta and onwards)
I'm not sure if this would be better placed in bugs since I think a little mild re-coding should go with it, or here because the issue is mostly a description inaccuracy.
[Searing Light]
"... a spot on the ground ..."
to
" a radius 1 area on the ground ..."
The talent now leaves a radius one light damage area effect, instead of a single tile. Casting this on a foe that is adjacent to you now presents a risk to yourself, and the player should be aware of that. Additionally, I think it would be good if the targeting was revised to display the radius of the area it will affect.
[Searing Light]
"... a spot on the ground ..."
to
" a radius 1 area on the ground ..."
The talent now leaves a radius one light damage area effect, instead of a single tile. Casting this on a foe that is adjacent to you now presents a risk to yourself, and the player should be aware of that. Additionally, I think it would be good if the targeting was revised to display the radius of the area it will affect.
Re: Typos (1.6beta and onwards)
Agreed.
Thank you, nsrr.
Thank you, nsrr.
Re: Typos (1.6beta and onwards)
1.6 Beta: Wild-gift / Call of the wild - Meditation
Equilibrium regeneration referred to both as negative and positive values:
"While meditating, you regenerate -x equilibrium..."
"Also, any time you are resting... you regenerate x equilibrium per turn."
Equilibrium regeneration referred to both as negative and positive values:
"While meditating, you regenerate -x equilibrium..."
"Also, any time you are resting... you regenerate x equilibrium per turn."
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- Yeek
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Re: Typos (1.6beta and onwards)
Wild-gifts / Storm drake aspect / Tornado says "for up to 20 turns" in the first sentence but "will last for 10 turns" in the third-to-last sentence.
Re: Typos (1.6beta and onwards)
Grisly Constitution (Ogre) talent says it reduces accuracy, physical power, spell power and mind power + reduces all damage procs from your weapons
but the debuff for it when moused over only specifies reduced physical power, spell power, mind power + reduces damage procs from your offhand weapon
-----------------------------
The "spell disruption" ego on weapons says "10% chance to fail spells and 10% chance to remove magical sustains per turn, stacking up-to 5 times"
However, the sustain removal part of the tooltip is apparently wrong and isn't up-to 50% chance
but the debuff for it when moused over only specifies reduced physical power, spell power, mind power + reduces damage procs from your offhand weapon
-----------------------------
The "spell disruption" ego on weapons says "10% chance to fail spells and 10% chance to remove magical sustains per turn, stacking up-to 5 times"
However, the sustain removal part of the tooltip is apparently wrong and isn't up-to 50% chance
Re: Typos (1.6beta and onwards)
Rush (once again) requires an enemy target. While there is a message that will pop up in the log if you target an empty tile, the talent description hasn't been changed. I suggest something like the following:
From:
"Rush toward a target spot with incredible speed.If the spot is reached and occupied, you will perform a free melee attack against the target there. This attack does 120% weapon damage and can daze the target for 3 turns if it hits.
You must rush from at least 2 tiles away."
to:
"Rush toward a target enemy with incredible speed, and make an attack for 120% weapon damage which can daze the target for 3 turns if it hits.
You must rush from at least 2 tiles away."
From:
"Rush toward a target spot with incredible speed.If the spot is reached and occupied, you will perform a free melee attack against the target there. This attack does 120% weapon damage and can daze the target for 3 turns if it hits.
You must rush from at least 2 tiles away."
to:
"Rush toward a target enemy with incredible speed, and make an attack for 120% weapon damage which can daze the target for 3 turns if it hits.
You must rush from at least 2 tiles away."
Re: Typos (1.6beta and onwards)
Anorithil's "Divine Glyphs" description reads ""Up to 3 times pers turn.."
------------
Level 42 pop-up says "You have achieved level 30 and gained a prodigy point!"
------------
Level 42 pop-up says "You have achieved level 30 and gained a prodigy point!"
Re: Typos (1.6beta and onwards)
[Technique / Two-Handed Assault]
The final skill is named Execution but refers to itself as Execute in its description.
The final skill is named Execution but refers to itself as Execute in its description.
Re: Typos (1.6beta and onwards)
Heyhey,
over the last days and weeks testing, i found a few things:
[Cursed / Endless Hunt]
The Stalk skill says, that its increasing accuracy, melee damage and hate/turn. But the buff you get if you stalk someone says its increases attack, melee damage and hate/turn.
[Spell / Air]
The damage part of the descriptions from Lighning, Chain Lightning and Thunderstorm says:
x to y damage (z average)
It should say
x to y lightning damage (z average)
[Spell / Storm] and [Wild-Gift / Storm Drake Aspect]
The damage part of the descriptions from Nova, Shock, Hurricane and Lightning Breath says:
x to y lightning damage
To be inline with Spell / Air it should say
x to y lightning damage (z average)
over the last days and weeks testing, i found a few things:
[Cursed / Endless Hunt]
The Stalk skill says, that its increasing accuracy, melee damage and hate/turn. But the buff you get if you stalk someone says its increases attack, melee damage and hate/turn.
[Spell / Air]
The damage part of the descriptions from Lighning, Chain Lightning and Thunderstorm says:
x to y damage (z average)
It should say
x to y lightning damage (z average)
[Spell / Storm] and [Wild-Gift / Storm Drake Aspect]
The damage part of the descriptions from Nova, Shock, Hurricane and Lightning Breath says:
x to y lightning damage
To be inline with Spell / Air it should say
x to y lightning damage (z average)
Re: Typos (1.6beta and onwards)
All reports above addressed (except NSRR's searing light report, which is being dealt with separately)
Re: Typos (1.6beta and onwards)
The new "portal vault" portals are named "Malevolant portal" instead of "Malevolent portal"
Friendly Neighbourhood Moderator, moan at me for a teleport if ya get stuck.
Re: Typos (1.6beta and onwards)
Ring of the War Master:
Talent Category Bonus: +0.30 Technique
Technique should be Combat Techniques.
And I seem to remember I saw some geat than mentioned 'this can critical'
Talent Category Bonus: +0.30 Technique
Technique should be Combat Techniques.
And I seem to remember I saw some geat than mentioned 'this can critical'
Re: Typos (1.6beta and onwards)
It gives +0.30 mastery to all "Technique" categories, not just to "Combat Techniques"Jurriaan wrote:Ring of the War Master:
Talent Category Bonus: +0.30 Technique
Technique should be Combat Techniques.
Friendly Neighbourhood Moderator, moan at me for a teleport if ya get stuck.