In 1.6 beta, early game randboss have a large -all damage% modifier, which will make them considerably easier to deal with.
However, shadows doesn't inherit any +damage% modifier from its master, which may be inconsistent, since most summons (all nature/necro summons, traps, most spells and items) will inherit those stats from summoner.
This is a small nerf on Doomed on most cases. However, for early game, it will let doomed randboss become more dangerous than other classes, which will be deadly to low level characters.
Aside from this, shadows are very good on early game, but their offense is a bit mediocre in later game. Adding this little buff will be a nice small addition for people love shadows.
In addition, Thought-Forms is another victim for not inheriting +dam%. The old design thinks inheriting will be a buff so give it as a Over Mind level 5 bonus. But for early randboss, things are opposite and not inheriting becomes a buff. They are not as deadly as shadows, but it's still an inconsistent case.
Let shadows inherit +damage% from its master.
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- Thalore
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