As a Ghoul Bulwark walking around the map the new Daunting Presence visual effect is showing up on Zigur patrols within range.
Side note: I find the new animation effect for the talent visually distracting (as it fires every turn) and would prefer not to see it (or once on first application?)  I do like that the sustain no longer shuts off at low health!
			
			
									
									
						[1.6 Beta] Daunting Presence Global Map Effect
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				rexorcorum
 - Graphical God
 - Posts: 482
 - Joined: Wed Jan 05, 2011 8:05 am
 - Location: There and Back again
 
Re: [1.6 Beta] Daunting Presence Global Map Effect
For sure it needs a more subtle cue, a continuous fireblast is not the best "being intimidated" gfx there is 
. As for triggering on the worldmap, I will pester DG to check it when the new gfx is implemented.
			
			
									
									~ [ RexOrcorum, a.k.a "rexo":  Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~ 
						darkgod wrote:~ [ DarkGod whips rexorcorum with Suslik (& many others as well) ] ~
Re: [1.6 Beta] Daunting Presence Global Map Effect
fixed
			
			
									
									[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning