[1.5.10][FC] Corrupted Negation removes mental sustains

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Zeyphor
Archmage
Posts: 400
Joined: Fri Jan 04, 2013 3:20 am

[1.5.10][FC] Corrupted Negation removes mental sustains

#1 Post by Zeyphor »

I was in the godfeaster and in a tentacle tree on a solipsist earlier, and my mental sustains were getting knocked off left and right without my psi bar being anywhere near being empty
it seems that Corrupted Negation removes mental sustains, when, according to their ability descriptions, they aren't supposed to
and I'm not sure whether or not Acidfire is also a culprit, but I know for sure that I lost mental sustains on the same turn during which I saw the corrupted negation graphic right over my character

I am very sure that it was not caused by the ability of some rare/unique/randboss; regular NPCs were doing this

Arcvasti
Wyrmic
Posts: 269
Joined: Sat Apr 29, 2017 9:39 pm

Re: [1.5.10][FC] Corrupted Negation removes mental sustains

#2 Post by Arcvasti »

Corrupted Negation removes mental sustains even in vanilla, for the record. According to the source code, it doesn't have any code at all to differentiate between the different types of sustains. I suspect this is more a matter of the description being inaccurate then the talent itself being bugged. The talent description doesn't even mention sustains at all. Of course, neither does Disperse Magic...

Cathbald
Uruivellas
Posts: 743
Joined: Wed Jan 22, 2014 1:46 pm

Re: [1.5.10][FC] Corrupted Negation removes mental sustains

#3 Post by Cathbald »

Yes corrupted negation is one of the most untrue tooltip. It can remove all types of effect and sustains which is NOT what it says it does
I write guides and make addons too now, apparently

You can go here for a compilation of everything I wrote, plus some other important stuff!

Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)

Arcvasti
Wyrmic
Posts: 269
Joined: Sat Apr 29, 2017 9:39 pm

Re: [1.5.10][FC] Corrupted Negation removes mental sustains

#4 Post by Arcvasti »

It can still only remove magical/physical temporary effects, even if it can remove all types of sustains.

Cathbald
Uruivellas
Posts: 743
Joined: Wed Jan 22, 2014 1:46 pm

Re: [1.5.10][FC] Corrupted Negation removes mental sustains

#5 Post by Cathbald »

Ah damn should have read Stof's explanations better
I write guides and make addons too now, apparently

You can go here for a compilation of everything I wrote, plus some other important stuff!

Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)

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