How to mod Demonologist class??

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blackthorn99
Posts: 3
Joined: Tue Apr 10, 2018 2:30 am

How to mod Demonologist class??

#1 Post by blackthorn99 »

Hello gents,

Could someone please help me figure out what I am doing wrong in trying to mod the Demonologist class? I have practically no knowledge of programming so I mostly just tweak existing class skills (change a cooldown, rebalance some stats, etc.) and I haven't had any problems modding any of the base classes.

Whatever I try, none of my skill changes take effect with the Demonologist (a DLC class) and I am wondering if I need to make a different file structure in the addon to account for it being a DLC class?

Any kind soul that could point out the problem? Thanks!

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: How to mod Demonologist class??

#2 Post by HousePet »

What method are you using to make the changes?
My feedback meter decays into coding. Give me feedback and I make mods.

blackthorn99
Posts: 3
Joined: Tue Apr 10, 2018 2:30 am

Re: How to mod Demonologist class??

#3 Post by blackthorn99 »

Thank you HousePet for your willingness to help! Sorry I didn't mention what method I am using.

Since I am a total noob, I download other mods and learn from them. Not sure if I am using the best method, but I usually try the path of least resistance. I copy the file structure of Tome/data and use the overload method.

Like I said in my previous post, I am able to make changes to the talents of most other classes but the Demonologist changes I make never register. I can only assume I need to use another file structure when dealing with official DLC classes and I tried doing a directory like ashes-urhrok/data/talents etc but that didn't work either.

I am sure it is something easy but it eludes my noob knowledge of programming / modding.

Really appreciate your help!

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: How to mod Demonologist class??

#4 Post by HousePet »

Hrm, well you should avoid doing an overload wherever possible.
I suggest grabbing my Necromancy+ addon, and digging into it for the file called alter-spells.lua.
Basically this file is called from the addon's Load hook, and then surgically edits specific parts of the talents that need changing.
My feedback meter decays into coding. Give me feedback and I make mods.

blackthorn99
Posts: 3
Joined: Tue Apr 10, 2018 2:30 am

Re: How to mod Demonologist class??

#5 Post by blackthorn99 »

Thanks HousePet!

I was a little reticent to look through other peoples' work for trying to solve my problem, but it turns out, it was easier then I feared. I was able to effect most of the changes I wanted to with the hook system by referencing your mod and the Verdant mod which I believe is also yours?

Anyways, thanks for the advice!

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