I am experiencing frequent (every hour or so) crashes without an error message. This often happens when there is a lot going on (many enemies and spell effects on the map). Precognition probably makes things worse as more elements become visible. Moreover, I observe high CPU load before the crashes. I am playing version 1.5.5 on Ubuntu 17.10. TE4 Log is attached. In my system log I found this line - not sure if it is related to the problem:
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t-engine64[12508]: segfault at fffffff1 ip 00000000004bcd48 sp 00007ffd01ccba90 error 4 in t-engine64[400000+1eb000]