I have been mulling over trying to write a space sci-fi game using T-Engine. I am curious about two things:
1. Has anyone done this before?
2. Any helpful guides or tips on how to make use of the engine?
Sci-Fi based game using T-Engine
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Re: Sci-Fi based game using T-Engine
Guys, I started off a sci-fi rpg project, but I don't know how to quite bring all the visual elements together in Unreal Engine for props
and stuff to set up these sci-fi scenes that my script requires..
For one I'm having trouble choosing a spaceship now to complete the title screen..I was hoping there would be a
spaceship similar to Normandy in the design but not the same design, but I've looked around on Turbosquid for a similar
design, but can't seem to find the right ship.....
I'm only new to Unreal Engine, but I have started some work on one level.
screenshots are on the site. I don't quite know where to put the elements at the moment.
How do we make good title screens?
and stuff to set up these sci-fi scenes that my script requires..
For one I'm having trouble choosing a spaceship now to complete the title screen..I was hoping there would be a
spaceship similar to Normandy in the design but not the same design, but I've looked around on Turbosquid for a similar
design, but can't seem to find the right ship.....
I'm only new to Unreal Engine, but I have started some work on one level.
screenshots are on the site. I don't quite know where to put the elements at the moment.
How do we make good title screens?