Particle effects catalogue?

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Lokean
Halfling
Posts: 88
Joined: Sun Dec 10, 2017 12:27 am

Particle effects catalogue?

#1 Post by Lokean »

I am sufficiently far through making a class addon that I'm starting to think about sound/particles/icons, but am finding it extremely hard going with particles. I see that there's an enormous selection of existing particle effects, but unlike an .ogg or a .png it's darn inconvenient to figure out what a given particle definition produces. Is there any sort of visual catalogue, or a way to invoke particles easily from the development console, in order to figure out what something looks like? I tried game.player:addParticles(Particles.new({particle definition in here})) but, annoyingly, Particles appears to be out of scope for the console.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Particle effects catalogue?

#2 Post by HousePet »

There is nothing like that that I am aware of.
replace Particles with engine.Particles and it should work.
My feedback meter decays into coding. Give me feedback and I make mods.

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