Plenum ToolTip Enhanced tooltip display for Tome

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Row
Higher
Posts: 54
Joined: Mon Aug 20, 2012 10:57 am

Re: Plenum ToolTip Enhanced tooltip display for Tome

#31 Post by Row »

This add-on causes that the right column stats are not visible in the classic UI. Even if you disable it in the options.

Zireael
Archmage
Posts: 449
Joined: Tue Jun 18, 2013 7:24 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#32 Post by Zireael »

The Shift+mouse key to scroll tooltip doesn't work.

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#33 Post by Hachem_Muche »

I have uploaded version 2.2a to http://te4.org/sites/default/files/game ... tip_3.teaa and to Steam.

This fixes the formatting issue with the Classic UI. (Note that for VERY high level stats there may still not be room.)

Zireal, if you are still having trouble getting the meta-key working, please report here.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#34 Post by Hachem_Muche »

New update at

http://te4.org/sites/default/files/game ... tip_4.teaa

and on steam.

This merely updates the display of temporary effects to include charges.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#35 Post by Hachem_Muche »

New version 2.4 for ToME 1.3.0 uploaded at (http://te4.org/download-addon/3162/tome-PlenumTooltip) and to steam.

This adds the death point to the actor health display, adds critical power (if it's greater than normal) to the end of the damage modifier list, and "all" damage modifier (if present) always appears first on damage/resist/affinity lists.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Leeron
Posts: 4
Joined: Thu Feb 19, 2015 9:22 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#36 Post by Leeron »

major thanks for pumping out these updates so quickly

Effigy
Uruivellas
Posts: 970
Joined: Fri Oct 10, 2014 4:00 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#37 Post by Effigy »

I've been using this for a while, but I just wanted to add a vote of support for this addon. This is extremely useful, and I consider it a must-have for anyone playing Insane+ difficulty.

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#38 Post by Hachem_Muche »

I have uploaded version 2.5 (for ToME 1.4.0) at http://te4.org/download-addon/3762/tome-PlenumTooltip and to Steam.

This provides support for multiple shooters and speed resistance, and fixes a bug that was causing tooltips for out of sight terrain effects to be displayed.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Zizzo
Sher'Tul Godslayer
Posts: 2524
Joined: Thu Jan 23, 2003 8:13 pm
Location: A shallow water area south of Bree
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Re: Plenum ToolTip Enhanced tooltip display for Tome

#39 Post by Zizzo »

Just to bring you into the loop: we have a common user of Plenum Tooltip and Pragmatic Heroism reporting that our two addons aren't working nicely together. In case you haven't been following it, Pragmatic Heroism, among other things, modifies the tooltip of an actor (including the player) that's below zero life to report e.g. "HP: -13/-100" instead of "HP: unknown". Our common user reports that Plenum is overriding that and effectively putting the "HP: unknown" back.

Now, I notice that Plenum's modified actor tooltip already reports the actor's die-at threshold if it's nonzero, so you may find it worthwhile to also report the actor's negative life at the Plenum level, which would neatly solve our common user's problem. If not, perhaps we could arrange for my addon to pass information to your addon somehow.
"Blessed are the yeeks, for they shall inherit Arda..."

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#40 Post by Hachem_Muche »

I have uploaded version 2.6 (for ToME 1.4.8) at http://te4.org/download-addon/4068/tome/PlenumTooltip and to Steam.

This fixes a bug where steamsaw damage was being displayed incorrectly.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

St_ranger_er
Thalore
Posts: 172
Joined: Fri Jul 18, 2014 11:48 am

Re: Plenum ToolTip Enhanced tooltip display for Tome

#41 Post by St_ranger_er »

Minor bug: with this addon zone's tooltip (on world map) doesn't show Min.level suggested to the zone.

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#42 Post by Hachem_Muche »

I have uploaded version 2.6a (for ToME 1.4.8 ) at http://te4.org/download-addon/4182/tome-PlenumTooltip and to Steam.

This fixes a bug that was causing the minimum level of zones on the world map to not be displayed.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#43 Post by Hachem_Muche »

I have uploaded version 2.7 (for ToME 1.5.0) at: http://te4.org/download-addon/4529/tome-PlenumTooltip and to Steam.

This displays negative life levels (for the player only), and correctly lists cold flames in the grid tooltip.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Steven Aus
Archmage
Posts: 366
Joined: Sat Dec 13, 2014 3:38 pm

Re: Plenum ToolTip Enhanced tooltip display for Tome

#44 Post by Steven Aus »

It seems that 1.5.5 already shows negative life levels for both players and enemies. Does this change that back for enemies?

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