Especially when dying or winning, it would be great if the game could store the local details from a game that has only been played online. The local cache would only be deleted once the local version has confirmed the details have been uploaded properly. Maybe this would not apply for games started when not online, but having the final details lost because you weren't online just for the time you actually ended your game, is a bit of a bummer.
Btw: disregard if the game already does this.
Local computer cache for when not connected
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- Archmage
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- Joined: Sat Dec 13, 2014 3:38 pm