"Odyssey of The Summoner" is OUT!! Find it here...

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nekarcos
Uruivellas
Posts: 635
Joined: Tue Mar 01, 2016 9:50 pm

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#886 Post by nekarcos »

I haven't done ANY kind of testing for Infinite Dungeon stuff yet, but I do plan to soon.

(Light spoilers) Much like all the other classes, I'm hoping to give "Avatars" something nice for completing the scenario so that players feel encouraged to do so in order to get a head start with the infinite dungeon.
Creator of the (rather large) "Odyssey of The Summoner" add-on pack

Kamani
Archmage
Posts: 371
Joined: Tue Sep 20, 2016 1:28 am
Location: Var'Eyal, in Wovenhome

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#887 Post by Kamani »

Okay. Looking forward to ID content (although is it basically impossible to start from post game? I don't remember if you can level up without starting in the dungeon either. No clue)
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Gottschkopf
Wayist
Posts: 22
Joined: Fri Mar 18, 2016 7:54 am

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#888 Post by Gottschkopf »

So, after a long time I found my way back here after accidently sparking a discussion yesterday about this mod ingame.
I really dig the upcoming changes/additions and can't wait for them. (Hopefully the official addons will come soon(TM), I NEED new stuff!)

That being said, I can't stand forums. It's hard to search for information, even more after being away for a while. Are there other places, like a blog or whatever where we can read about your work?

nekarcos
Uruivellas
Posts: 635
Joined: Tue Mar 01, 2016 9:50 pm

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#889 Post by nekarcos »

@Gottschkopf
Not at the moment, no. I've always wanted to get a personal website together, but I just haven't gotten around to doing it (since website construction/maintenance would cut into my long list of other tasks). So, for the time being, I'm just a guy on a forum who makes Tales of Maj'Eyal mods-- You can find me here, and I'll always be listening. :D
Creator of the (rather large) "Odyssey of The Summoner" add-on pack

Kamani
Archmage
Posts: 371
Joined: Tue Sep 20, 2016 1:28 am
Location: Var'Eyal, in Wovenhome

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#890 Post by Kamani »

I still love Fire Drake the best, but I am starting to really enjoy Hydra as well. Mist Beast is super fun.
Pronouns: They/Them

nekarcos
Uruivellas
Posts: 635
Joined: Tue Mar 01, 2016 9:50 pm

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#891 Post by nekarcos »

@Kamani
Mist Beast was actually malfunctional and I had to fix a lot of things about it. Also, you'll be pleased to hear it's getting some nice buffs and quality-of-life fixes. For example, it now tells you if a misty tile you're standing on is about to disappear, making it easier to stack shrouds upon yourself. "Mist Lurker" and "Hallucinations" now also functions with a variety of "other" types of mist, such as "Corrupted Sigh". Most importantly though, I changed the hallucination clones so that they are no longer "perfect" copies of yourself. This means there won't be any more "chugging" when fakes are spawned, as well as preventing quite a few "technical" errors related to "copying" the player (IE: if you were wearing Tree of Life and a hallucination was made, the clone would ALSO have the Tree of Life aura-- Which is nonsense!)
Creator of the (rather large) "Odyssey of The Summoner" add-on pack

Kamani
Archmage
Posts: 371
Joined: Tue Sep 20, 2016 1:28 am
Location: Var'Eyal, in Wovenhome

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#892 Post by Kamani »

Found a bug message. No clue what caused it.
Image
Happened when I walked into the Paladins vs Vampires vault. Seems to be continuing each turn.

Edit: It got worse.
Image
I am now getting MANY each turn. I am still in the vault.

Edit2: It stopped once everything there died. Also, a floor effect ended at about the same time. It may have been the cause, but I don't know what created it. It wasn't me. It was probably a vampire.
Pronouns: They/Them

nekarcos
Uruivellas
Posts: 635
Joined: Tue Mar 01, 2016 9:50 pm

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#893 Post by nekarcos »

@Kamani
A quick PSA to any new players:

I have confirmed that the current version of OoTS has various incompatibilities with the newest version of ToME. I DO NOT recommend keeping the add-on active if you are NOT playing an Avatar-type run-- And even if you are, there is still some overloaded code that will subtly break some things under the lid, so I recommend steering clear for now.

If you DO wish to play it anyways, I can no longer promise 100% functionality-- Especially not with damage calculations... It seems those have changed a tad bit.


... That is all.
Nothing I can do... :(
Creator of the (rather large) "Odyssey of The Summoner" add-on pack

Kamani
Archmage
Posts: 371
Joined: Tue Sep 20, 2016 1:28 am
Location: Var'Eyal, in Wovenhome

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#894 Post by Kamani »

Okay. If it is a new version issue, nothing can be done.
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Steven Aus
Archmage
Posts: 366
Joined: Sat Dec 13, 2014 3:38 pm

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#895 Post by Steven Aus »

What is the highest number version that this addon works properly with?

nekarcos
Uruivellas
Posts: 635
Joined: Tue Mar 01, 2016 9:50 pm

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#896 Post by nekarcos »

@Steven Aus
I'm not 100% sure, but I believe it's ToME 1.5.0 (Unbroken, Unforgotten) and beyond-- Whichever update it was that introduced healing mod on Constitution and such. That update changed the way damage is "projected", and (because my add-on (intelligently) overloads it), several things broke.

Long story short: The currently released version may break here and there-- Especially in concern with how "damage" works. Play with discretion-- And I ABSOLUTELY stress playing on Developer/Cheat mode so that you can bail yourself out of problems like what Kamani had here lol


Edit: Errr, I wasn't very clear. Play on ToME 1.4.9 or lower. Anything higher breaks it.
Creator of the (rather large) "Odyssey of The Summoner" add-on pack

Kamani
Archmage
Posts: 371
Joined: Tue Sep 20, 2016 1:28 am
Location: Var'Eyal, in Wovenhome

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#897 Post by Kamani »

I haven't had any severe issues (that I noticed), so for now I will just live with the issues. Although, how could I get a 1.4.9 copy of ToME?
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Steven Aus
Archmage
Posts: 366
Joined: Sat Dec 13, 2014 3:38 pm

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#898 Post by Steven Aus »


Kamani
Archmage
Posts: 371
Joined: Tue Sep 20, 2016 1:28 am
Location: Var'Eyal, in Wovenhome

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#899 Post by Kamani »

Oh, right. I have been using the Steam version, so the actual ToME website didn't occur to me. Thank you.
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Kamani
Archmage
Posts: 371
Joined: Tue Sep 20, 2016 1:28 am
Location: Var'Eyal, in Wovenhome

Re: "Odyssey of The Summoner" is OUT!! Find it here...

#900 Post by Kamani »

Brief question thrown into the Spoilers forum. Thank you!
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