Something a game I once played had that would be nice
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Something a game I once played had that would be nice
Once I played some game some small company made that had a town with a race of Giant Intelligent Friendly Talking Spiders (or GIFTS). They were very silly when you talked to them, and were all named "spider" (and some of them would tell you "go talk to spider"). More than one of them in their dialogue might say "you're cute!" Could we get something like that here?
Re: Something a game I once played had that would be nice
It was Spiderweb Software/Jeff Vogel's Exile series, later remade into Avernum series. AFAIK they first appeared in (1995) Exile: Escape from the Pit. They kept human zombies in their cellars and asked you to deal with evil spellcasting spiders that had libraries of arcane knowledge written on webs.
Would fit as an easter egg in Broken World dlc!
Would fit as an easter egg in Broken World dlc!
Re: Something a game I once played had that would be nice
You pretty much just spoiled the new DLC campaign OP.
<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered
Re: Something a game I once played had that would be nice
They also made an appearance in Nethergate.Dopaminka wrote:It was Spiderweb Software/Jeff Vogel's Exile series, later remade into Avernum series.
Re: Something a game I once played had that would be nice
if tome pulls anything from Jeff Vogel's work I vote for shaping.
I like the guys work in general but I never really clicked with any of it like I did the geneforge series I think those games have the second greatest class uniqueness I've seen and their pretty much just the equivalent of one tome meta class in a world that accounts for how ridiculous real magic would change society
I like the guys work in general but I never really clicked with any of it like I did the geneforge series I think those games have the second greatest class uniqueness I've seen and their pretty much just the equivalent of one tome meta class in a world that accounts for how ridiculous real magic would change society