The description of Path of the Sun says: "While standing in the path, your movement takes no time."
I would expect that to mean that, regardless of anything else, if you move from one PotS square to another, enemies will not get to act, and damage-over-time effects will not trigger.
Is this accurate? And if not, under what conditions would this not be the case, and why?
Question regarding Path of the Sun behavior
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- Wayist
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Re: Question regarding Path of the Sun behavior
Walking on PotS doesn't take time.
But if you switch place with a summon when you are both standing on PotS then it will take a turn regardless.
Also if you use any kind of tp/dash from one square of PotS to another then a turn will pass (if your tp/dash isn't instant)
Don't know if there is any other weird interaction.
But if you switch place with a summon when you are both standing on PotS then it will take a turn regardless.
Also if you use any kind of tp/dash from one square of PotS to another then a turn will pass (if your tp/dash isn't instant)
Don't know if there is any other weird interaction.
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You can go here for a compilation of everything I wrote, plus some other important stuff!
Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)
Re: Question regarding Path of the Sun behavior
There are some really weird situations where PoTS movement takes time but i'm not entirely sure what causes it, all i know is i've died to an aether beam trap while walking on sun path (maybe moving onto traps takes time because it attempts to disarm? idk)
<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
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<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered