Tales of Maj'Eyal 1.5 Beta!
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- Wayist
- Posts: 29
- Joined: Fri Apr 20, 2012 1:11 pm
Re: Tales of Maj'Eyal 1.5 Beta!
bump~~?B6~~
can we find out any new stuff in Ashes of Urh'Rok or Embers of rage?
and yestoday when i played possessor i find a bug
i somehow being instantly killed in a body. I was in a rare body and maybe take too much damages in one turn so i just die without getting out of the body. In Eidolon plane i was still in the body with full life
and when i came back, i can never get out of the body again. so i couldn't regen life nor get exp to lvl up nor get into another body.
can we find out any new stuff in Ashes of Urh'Rok or Embers of rage?
and yestoday when i played possessor i find a bug
i somehow being instantly killed in a body. I was in a rare body and maybe take too much damages in one turn so i just die without getting out of the body. In Eidolon plane i was still in the body with full life
and when i came back, i can never get out of the body again. so i couldn't regen life nor get exp to lvl up nor get into another body.
Re: Tales of Maj'Eyal 1.5 Beta!
B6: The first point in heightened senses reduces previously invested unlearnable class points to 3 out of 4. It only occurs after saving changes.The first point in heightened senses locks in a soft class talent point. Learning a talent missing from level-up screen (disarm trap) sometimes causes reduced number of unlearn-enabled points.
Re: Tales of Maj'Eyal 1.5 Beta!
i belive we still have some issues with possessor. Save file is growing way faster than in usual game (like order of magnitude faster) and at some point saving becomes quite slow even on fastest computers (new i7, 32gb, m2 ssd etc).
I'm not sure if it is related to save size but during clearing t2 dungeons saving / loading became so slow that windows suggest to kill tome proccess
i've uploaded save files here : https://ufile.io/5edae1
I'm not sure if it is related to save size but during clearing t2 dungeons saving / loading became so slow that windows suggest to kill tome proccess
i've uploaded save files here : https://ufile.io/5edae1
- Attachments
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- te4_log.txt
- (154.27 KiB) Downloaded 238 times
Re: Tales of Maj'Eyal 1.5 Beta!
If your art changes because of the Destroyer effect from touching a demon statue while you are possessing something as a possessor, then, when the effects end, your character appearance will revert to your non-possessed form, not the art of whatever you are possessing.
Pronouns: They/Them
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- Wayist
- Posts: 29
- Joined: Fri Apr 20, 2012 1:11 pm
Re: Tales of Maj'Eyal 1.5 Beta!
while you are possessing something like bone giant/ghoul/.... as a possessor,many skills' performances are not displayed correctly
Re: Tales of Maj'Eyal 1.5 Beta!
Just noticed a sign post with no note, despite the description 'sign post with a note' in Dreadfell (b5).
Also noted some kind of vault that was accessible by portal. I went in twice, but the third time, some monster is blocking the portal 'The other side seems to be blocked'.
Waiting and testing to check if something you can't see has moved is boring...
Also noted some kind of vault that was accessible by portal. I went in twice, but the third time, some monster is blocking the portal 'The other side seems to be blocked'.
Waiting and testing to check if something you can't see has moved is boring...
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- Posts: 1
- Joined: Sun Feb 19, 2017 2:46 pm
Re: Tales of Maj'Eyal 1.5 Beta!
Dunno if this thing was reported, but looks like 1.5 has some sort of bug with proc damage. My paladin and arcane blade with shield and staff does triple proc damage even with almost no accuracy.
Re: Tales of Maj'Eyal 1.5 Beta!
Not sure if it is intended, but one cannot target Volley at an empty space. Being an AoE effect, this would be helpful to be able to maximise the number of hits.
I can see why the secondary volley is only fired if aimed at a marked target, but if there is no targets marked (or I ignore it), I think the archer should be allowed to position his volley on empty spaces as well.
I can see why the secondary volley is only fired if aimed at a marked target, but if there is no targets marked (or I ignore it), I think the archer should be allowed to position his volley on empty spaces as well.
Re: Tales of Maj'Eyal 1.5 Beta!
I had a glitch where my possessor was stuck in the form it possessed. I tried to take a picture of the error log, but I accidentally failed somehow. How can I save an error log?
Pronouns: They/Them
Re: Tales of Maj'Eyal 1.5 Beta!
Out of memory again while playing possesor. This time i was playing without addons
module = "tome"
module_version = {1,5,0}
addons = {'orcs', 'possessors', 'items-vault', 'ashes-urhrok'}
log:
[...]
Saving JSON false not enough memory
[LOG] Saving game...
Lua Error: /engine/utils.lua
not enough memory
At [C]:-1
At [C]:-1 split
At /engine/utils.lua:1078 toTString
At /engine/utils.lua:925 size
At /engine/HotkeysIconsDisplay.lua:258 display
At /engine/HotkeysIconsDisplay.lua:285 toScreen
At /mod/class/uiset/Minimalist.lua:1763 displayHotkeys
At /mod/class/uiset/Minimalist.lua:2004 display
At /mod/class/Game.lua:1731
module = "tome"
module_version = {1,5,0}
addons = {'orcs', 'possessors', 'items-vault', 'ashes-urhrok'}
log:
[...]
Saving JSON false not enough memory
[LOG] Saving game...
Lua Error: /engine/utils.lua
At [C]:-1
At [C]:-1 split
At /engine/utils.lua:1078 toTString
At /engine/utils.lua:925 size
At /engine/HotkeysIconsDisplay.lua:258 display
At /engine/HotkeysIconsDisplay.lua:285 toScreen
At /mod/class/uiset/Minimalist.lua:1763 displayHotkeys
At /mod/class/uiset/Minimalist.lua:2004 display
At /mod/class/Game.lua:1731
- Attachments
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- te4_log.zip
- (72.69 KiB) Downloaded 287 times
Re: Tales of Maj'Eyal 1.5 Beta!
ZyZ yuo're on latets beta I assume ?
Please give me your savefile too please (all the files, too big for forum use something like dropbox or whatever)
Please give me your savefile too please (all the files, too big for forum use something like dropbox or whatever)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Tales of Maj'Eyal 1.5 Beta!
Beta 6:
You get Premonition from a Seer escort, but have only 12 MAG stat points. From another Seer escort you get whole generic tree and you unlock it with category point and put one generic point into Arcane Eye. Then you put one class point into any class talent and try to take it back to put it somewhere else. You can't do that because game protests that you don't have enough MAG for Premonition. You can get out of the level-up window without saving anything but it's not really user friendly.
Talent Burrow - it only works on 'earthen' walls (this probably means 'diggable') but NPCs are trying to use it on trees and of course waste a turn (when talent level is less than 5).
You get Premonition from a Seer escort, but have only 12 MAG stat points. From another Seer escort you get whole generic tree and you unlock it with category point and put one generic point into Arcane Eye. Then you put one class point into any class talent and try to take it back to put it somewhere else. You can't do that because game protests that you don't have enough MAG for Premonition. You can get out of the level-up window without saving anything but it's not really user friendly.
Talent Burrow - it only works on 'earthen' walls (this probably means 'diggable') but NPCs are trying to use it on trees and of course waste a turn (when talent level is less than 5).
Re: Tales of Maj'Eyal 1.5 Beta!
It was always like that. You can't remove talents premonition depends on. It's not related to 1.5LemonTree wrote:Beta 6:
You get Premonition from a Seer escort, but have only 12 MAG stat points. From another Seer escort you get whole generic tree and you unlock it with category point and put one generic point into Arcane Eye. Then you put one class point into any class talent and try to take it back to put it somewhere else. You can't do that because game protests that you don't have enough MAG for Premonition. You can get out of the level-up window without saving anything but it's not really user friendly.
Re: Tales of Maj'Eyal 1.5 Beta!
Removing class points from class talents should not be prevented by funny situation at generic talents....
It was always like that. You can't remove talents premonition depends on. It's not related to 1.5