[EoR] Make Overheat Saws disable on rest
Moderator: Moderator
[EoR] Make Overheat Saws disable on rest
Overheat Saws is a sustain with instant cast and no cooldown, so you can activate it during combat and disable it afterwards so it doesn't constantly drain steam. However, manually disabling after every fight is a little tedious. It would be nice if it automatically disabled on resting, since it can be set to auto-use when an enemy is adjacent.
Re: [EoR] Make Overheat Saws disable on rest
I always use it so that I have more steam then is drained. It would be nice if this was an option, but I wouldn't want it on all the time.
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Re: [EoR] Make Overheat Saws disable on rest
This seems unnecessary imo. The starting tank more than makes up for the steam drain of overheat saws.
If it was something way more draining on a more difficult resource, like osmosis shield on vim, it'd make sense, but it honestly doesn't to me
If it was something way more draining on a more difficult resource, like osmosis shield on vim, it'd make sense, but it honestly doesn't to me

"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
Re: [EoR] Make Overheat Saws disable on rest
Fair enough. It mainly becomes an issue once you're running multiple sustains. Sawbutcher has 3 sustains by level 8 for 3 steam/turn each, then Furnace later, so you're basically forced into rushing 2 steam generators unless you want to micromanage Overheat Saws.
Re: [EoR] Make Overheat Saws disable on rest
It would make resting for full energy faster too which is nice.