Stone vines sustain

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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dadito
Thalore
Posts: 169
Joined: Thu May 21, 2015 10:28 pm

Stone vines sustain

#1 Post by dadito »

As some other sustains, make it so it gets disabled on run/rest

I don't think there's any situation where you would want it to be active when there's no monsters on screen, and this way new players won't get killed for autoexploring

Sheila
Magical Girl
Posts: 431
Joined: Wed Aug 27, 2014 11:36 am

Re: Stone vines sustain

#2 Post by Sheila »

agree!
"As dying is one of the leading causes of death, you should avoid dying." -rekenner

"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin

Dopaminka
Halfling
Posts: 116
Joined: Fri Jan 01, 2016 2:23 pm

Re: Stone vines sustain

#3 Post by Dopaminka »

+1

Lyoncet
Halfling
Posts: 115
Joined: Wed Oct 29, 2014 1:25 pm

Re: Stone vines sustain

#4 Post by Lyoncet »

No upvote button, so you get a reply in support instead. :)

Tryble
Thalore
Posts: 147
Joined: Tue Sep 22, 2015 11:53 pm

Re: Stone vines sustain

#5 Post by Tryble »

I also support.
Pronounced try-bull, not tree-bell

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: Stone vines sustain

#6 Post by darkgod »

Wish: Granted.
:)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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