Doing that is a bit messy, simply put... Not to mention it freaks the hell out of the AI (because it thinks something is there... When "nothing" is)
Update on Fire Drake bubble!
I suppose you could call this a "textual" walkthrough, haha... But don't worry-- Once I start getting my butt kicked, I'll be using my developerly powers of time-reversal-- Which will make that point moot. After all, this is just play-testing. I feel there's no point in starting from the beginning of the game again if I die-- And frankly, reviving via "Exploration" mode and resuming a fight is FAR too cheaty!Last I left off, I had a lot of optional, "challenge" areas to do-- The kind of places that are normally death traps for players, and should just be COMPLETELY avoided if you haven't found absolutely wonderful gear... But, alas-- To prove the "versitility" of Avatars, I must go through every zone and every side bit and CONQUER it.
- Activated the pedestals. Wasn't really a problem, it turns out...
- Entered space-time vortex...
~ As usual, these elementals are being a pain. Brought to 50% a few times via shenanigans, ugh...
~ The forest was easy (though, the mechanics of "Cursed" always perplex me, hahaha...)
~ Daikara was pretty easy. However, once again, the outcome was mostly determined by a point-blank, mind-crit Torrential Blaze for about 1159 damage... HMMMMMMMMMM... SUSPECT.
~ Temporal Twins were easy-- By making clever use of "Spotting" (Talent Level 4 of "Parental Bond"), I allowed my Drakelings to do most of the fighting while I simply sat back and healed them. These two have a tendency to stun-lock, cooldown-reset, and sustain-break the HECK out of players... So I wasn't about to fight them head on.
... Alright, I've delayed long enough. It's time to enter "that" death trap-- For I am so obligated to do so...
~ Entered the Giant's village and are about to enter the front door. As preparation, I used "Backdraft" to knock my Drakelings AWAY from me-- And thus, not be in any of the Giants' line of sight when I (quite cowardly) run away after opening the door! Fortunately, the geography generated a VERY nice corner for me to hide in! It looked something like this:
------------------------------------------------------------Edit: This ASCII map was almost unreadable!Code: Select all
_____XXX @____X_X XXX____X **XXXX_X *****X_X *****X_X *****X_X XXXXXXXX
@ ~ Me
X ~ Solid
_ ~ Free
* ~ Enemies
------------------------------------------------------------
Thanks to this layout, I was able to make the Giants come out in trickles-- And the rest should be evident enough!
~ One of those giants dropped a HEALING amulet!! SCOOOORE!!!
- Headed to the Ruined Halfling complex as my first destination. Might as well pick up that free Mental Save and Confusion immunity (if I could keep the Yeek alive...)
*** (Lots of clicking later...)
~ Encounter with Subject Z! WHOAAA!! Only BARELY do I manage to pry him off of the Yeek! It was only through AMPLE usage of "Mighty Wings" talents that I was able to keep him in check (-- And OFF my very mind-wealthy friend here!). The yeek only survived with 15HP!
- I am now Level 23... And the "looming threat" of "THAT place" is approaching... Reactively, I dump 2 points into "Scale Potential" to beef up me and my Drakelings' Blight resistance, preparing for the worst... *siiigh*
- ALSO quite useful-- I happened upon a "Quiet Shield Torque"!! This combined with "Growing Bones" is going to allow me to completely TANK the onslaught of blight attacks I'm going to be blasted with in the crypt... Not to mention, that "TL2 Silence" is going to be absolutely lovely~~
*** BUGS encountered:
- Strangely, "Jogging Memories 3" says that I've already told The Summoner about the Sher'Tul Fortress... Which ISN'T true...!
- "Fire Cloak" does not correctly damage actors if they are blocked by a wall. This is due to the way "Projections" work...
*** But that's enough adventure for one day. We'll see what happens... Next time.
Simply put: I'm going to start from the beginning of the dungeon whenever I die. If a DRAKELING dies (and I will try not to exploit this loophole by sacrificing myself), I can't restart-- I have to continue.