After successfully using Dominant Will the dominated will not die as expected. Its status: Mental Domination will just go into negative values.
Game version: 1.46
edited as per Sheila's request.
Didn't know it's a general bug, because in previous version it worked well, so why would anything here be changed.
Yeek's Dominant Will broken
Moderator: Moderator
-
- Posts: 2
- Joined: Fri Mar 11, 2016 7:00 pm
Yeek's Dominant Will broken
Last edited by sir Concretus on Wed Mar 16, 2016 9:36 am, edited 2 times in total.
Re: Yeek's Dominant Will broken after Arena (main campaign)
also experienced this
Re: Yeek's Dominant Will broken after Arena (main campaign)
This is a general Yeek bug in 1.46 and has nothing to do with arena. It'd be nice if you'd edit that part out for clarification 

"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
Re: Yeek's Dominant Will broken after Arena (main campaign)
+1 - lots of recruits following me lolSheila wrote:This is a general Yeek bug in 1.46 and has nothing to do with arena. It'd be nice if you'd edit that part out for clarification
MADNESS rocks
-
- Wayist
- Posts: 18
- Joined: Thu Mar 24, 2016 12:45 pm
Re: Yeek's Dominant Will broken
Also if you leave the location where you have something captured in this endless Dominant Will, it just clears the status.
Which means that when you reenter the location later, you are in for a nasty surprise of angry "formerly controlled".
Which means that when you reenter the location later, you are in for a nasty surprise of angry "formerly controlled".