Introduction
The Bulwark class has needed some love for a long time. Some others have gone for large changed from vanilla (eg. Bastion). This addon is my attempt to keep most of the vanilla but make Bulwark more viable, mainly by increasing the damage output. The game play is still that the Bulwark is a sword-and-board warrior with emphasis on shield skills.
This is also my first ever addon, so please be kind

Notes
This addon changes the base Bulwark class talent trees. It also changes talents in: Shield Defense, Shield Offense, Thuggery. Those changes will be reflected in other characters with those skill trees.
Changes
Class Trees
Removed: Archery Training, Two-Handed Offense
Added: Thuggery, unlocked at start, mastery 1.2; Bloodthirst, locked, mastery 1.0
Changes: Field Control unlocked at start, mastery 1.2
Talent changes
Shield Pummel: cooldown reduced to 3; stamina cost reduced to 6; stun duration increased to 3.5-6.5; damage increased to 130-200% first hit, 150-220% second hit.
Riposte: Counterstrike debuff duration increased (scales 0.45-2.15, up from 0.15-1.15); critical chance increased (scales 25-75, up from 10-50)
Shield Slam: cooldown reduced to 10; damage increased to 60-160%
Assault: Damage increased to 150-230% first hit, and 120-190% for subsequent critical hits. Adds passive effect of increasing critical multiplier 10-50%.
Shield Wall: Changed -20% physical power to -10% movement speed.
Repulsion: Stamina reduced to 16; adds new effect of free hit against enemies for 40-95% shield damage.
Last Stand: Cooldown reduced to 15; Sustain stamina cost increased to 65; removes the effect disabling all movement. Adds effect of increasing armor, scaling with Strength.
Thuggery class talent changes
Skullcracker: Confuse effect has now extremely high power (almost certainly successful)
Riot-Born: Adds mental save bonus (10-30)
Total Thuggery: Reduces stamina drain per turn to 3-7