[Embers] Generating level and endless loot
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[Embers] Generating level and endless loot
I had cleared Dominion port without killing boss and blowing things up, because I didn't want to lose access to 2 hidden vaults and alligator boss I couldn't kill at the moment. After some time, I returned, killing boss, clearing part of the vault on first level and then going to second. After looking at the horde of enemy orcs, I decided to go back (well, they took half my hp in 1 turn). When I did, I was back at the sewers, but game was stuck with generating level bar which stayed there at least for 10 minutes at which point I closed the game. What's really strange is that after reloading character, I kept all items I had when the game stuck, but level I'm on regenerated several enemies including boss, and the port level completely regenerated with all the enemies and chests as if I had not been there. But I still kept all exp, gold and items, including several t5 randarts. I have repeated the process 2 times and while the enemies and loot on sewers 2 remained the same, port was different every time. While I like lots of loot, this feels like cheating
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Re: [Embers] Generating level and endless loot
Please help with the ToME wiki!
Re: [Embers] Generating level and endless loot
In a similar vein and place, I also encountered an infinite generating level bug exiting a vault into the Dominion Port Sewers, level 2. But I did not encounter any re-created levels, as I was unable to get into a working game state after killing the process, rather entering a completely black screen. (pressing any hotkey started a rush of dates to spew in the combat log, but couldn't recall or anything)
No addons installed.
Submitted the file for investigation through the link mentioned above.
No addons installed.
Submitted the file for investigation through the link mentioned above.
Re: [Embers] Generating level and endless loot
The level regeneration also works in Ritch I think.
Not sure if DG coded hidden vaults from scratch, but I noticed you get the transmog screen when you leave a vault, but not when you enter one, so it possibly handles leaving and entering a vault differently. And after visit a 1 level vault, the level2+ areas of the original zone get regenerated.
Not sure if DG coded hidden vaults from scratch, but I noticed you get the transmog screen when you leave a vault, but not when you enter one, so it possibly handles leaving and entering a vault differently. And after visit a 1 level vault, the level2+ areas of the original zone get regenerated.
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- Archmage
- Posts: 416
- Joined: Mon Dec 15, 2014 10:08 pm
Re: [Embers] Generating level and endless loot
this happened to me too, in final area of EOR. After defeating the boss and winning, I couldn't recall out and didn't see new stairs or exit, so i went back up and the levels reset, with new layouts and new monsters and new vaults. I went back down to the boss room and the god parts/priest were gone, but there were nice items spawned across the floor again. I could have kept repeating this endlessly if I'd wanted to, as I went back up and down several times trying to figure out how to leave.
"You could skip it, i think it drops 0 xp and 1 copper [at most], you are better off selling oxygen to beggars to become rich."