[v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
There was a fault on the website for a while, where if you downloaded the addon from the page that lists all the different versions of the addon, it appended a - to the file name.
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
Code: Select all
Lua Error: /data/talents/cunning/stealth.lua:181: attempt to compare nil with number
At [C]:-1 __le
At /data/talents/cunning/stealth.lua:181 getChance
At /data/talents/cunning/stealth.lua:192 info
At /engine/interface/ActorTalents.lua:82 info
At /mod/class/Actor.lua:5540 getTalentFullDescription
At /mod/dialogs/LevelupDialog.lua:920 getTalentDesc
At /mod/dialogs/LevelupDialog.lua:674 tooltip
At /mod/dialogs/elements/TalentTrees.lua:188 updateTooltip
At /mod/dialogs/elements/TalentTrees.lua:114 fct
At /engine/Mouse.lua:78 receiveMouseMotion
At /engine/Mouse.lua:100 delegate
At /engine/ui/Dialog.lua:657 mouseEvent
At /engine/ui/Dialog.lua:399 fct
At /engine/Mouse.lua:78
There's another error if you compare weaponry while dual wielding in the enhanced (w)ear menu but I can't find it in the logs.
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- Sher'Tul Godslayer
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
Well, that explains that, then.HousePet wrote:There was a fault on the website for a while, where if you downloaded the addon from the page that lists all the different versions of the addon, it appended a - to the file name.

[sound F/X: source diving] Ah, a subtle one: those two talents' tooltip descriptions depend on the player's location, and the talent point planner clears the x/y map location of its leveled-up player clone before passing it to the LevelupDialog. I think I must have believed that the clone could somehow get placed onto the map instead of the original player if it had map coordinates. That appears not to be the case (or if it is, do please let me know...), so I've pushed out that fix in release v14a.2.Snow wrote:Point planner, shows this error when I mouse over Hide in Plain Sight and Unseen Actions.
Hmm, do let me know if you get a stack trace for that one; I'm pretty sure that was one of the cases I tested...Snow wrote:There's another error if you compare weaponry while dual wielding in the enhanced (w)ear menu but I can't find it in the logs.

"Blessed are the yeeks, for they shall inherit Arda..."
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- Sher'Tul Godslayer
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
I think I just found it.I wrote:Hmm, do let me know if you get a stack trace for that one; I'm pretty sure that was one of the cases I tested...Snow wrote:There's another error if you compare weaponry while dual wielding in the enhanced (w)ear menu but I can't find it in the logs.

"Blessed are the yeeks, for they shall inherit Arda..."
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- Sher'Tul Godslayer
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
Pushing out v14b, with a convenience tweak for the talent point planner, and merging in the Pragmatic Heroism addon. Now, if you're a ZOmnibus user and you don't want the negative-hit-point information provided by Pragmatic Heroism, you can turn it off via the "Show negative life in tooltips" option under the UI tab of the Game Options dialog; We Apologize for the Inconvenience.™
"Blessed are the yeeks, for they shall inherit Arda..."
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- Sher'Tul Godslayer
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
Got a game-freezing error in some forgotten corner of the universe (a Farportal realm).
It was due to an interaction between a Heroism infusion and a Shield rune, and the bug came from a function in zOmnibus.
Log attached.
It was due to an interaction between a Heroism infusion and a Shield rune, and the bug came from a function in zOmnibus.
Log attached.
- Attachments
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- te4_log.txt.zip
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- Sher'Tul Godslayer
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
[sound F/X: source diving] Darn it, I swear I thought I'd caught the last of those… One final (I hope) Minimalist module field that has to be referenced via 'self' from within Pragmatic Heroism's UISet:Minimalist:Resources hook. That's pushed out as v14b.1. We Apologize for the Error.™Doctornull wrote:Got a game-freezing error in some forgotten corner of the universe (a Farportal realm).
It was due to an interaction between a Heroism infusion and a Shield rune, and the bug came from a function in zOmnibus.

"Blessed are the yeeks, for they shall inherit Arda..."
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
Trying to add points to Rush in the talent planner on my Ogre Sun Paladin causes a LUA error.
Code: Select all
Lua Error: /data/talents/techniques/techniques.lua:176: attempt to call method 'getStr' (a nil value)
At [C]:-1 getStr
At /data/talents/techniques/techniques.lua:176 req
At .../addons/zomnibus/superload/mod/dialogs/LevelupDialog.lua:269 learnTalent
At /mod/dialogs/LevelupDialog.lua:949 super_onUseTalent
At .../addons/zomnibus/superload/mod/dialogs/LevelupDialog.lua:341 onUseTalent
At /mod/dialogs/LevelupDialog.lua:681 on_use
At /mod/dialogs/elements/TalentTrees.lua:166 onUse
At /mod/dialogs/elements/TalentTrees.lua:122 fct
At /engine/Mouse.lua:58 receiveMouse
At /engine/Mouse.lua:98 delegate
At /engine/ui/Dialog.lua:657 mouseEvent
At /engine/ui/Dialog.lua:399 fct
At /engine/Mouse.lua:58
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- Sher'Tul Godslayer
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
[sound F/X: source diving] Oh. Stupid copy/paste error. Was passing the levelup dialog to the stat requirement function instead of, y'know, the actual player being leveled up.Kiralio wrote:Trying to add points to Rush in the talent planner on my Ogre Sun Paladin causes a LUA error.


"Blessed are the yeeks, for they shall inherit Arda..."
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
Got an LUA error when I tried to buy an item from Ancient Automated Archive (defensive items).
Also Opt-in Adventurers Parties doesn't seem to work vs the patrols in the orc campaign.
Code: Select all
Lua Error: /mod/addons/zomnibus/superload/mod/class/Store.lua:25: attempt to call upvalue 'super_onBuy' (a nil value)
At [C]:-1 super_onBuy
At /mod/addons/zomnibus/superload/mod/class/Store.lua:25 onBuy
At /mod/class/Store.lua:160 fct
At /engine/ui/Dialog.lua:153 fct
At /engine/ui/Button.lua:63 fct
At /engine/Mouse.lua:58 receiveMouse
At /engine/Mouse.lua:98 delegate
At /engine/ui/Dialog.lua:657 mouseEvent
At /engine/ui/Dialog.lua:399 fct
At /engine/Mouse.lua:58
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- Sher'Tul Godslayer
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
THIS. 1000 times this. PLEASE get an update for this.Einzbern wrote:Also Opt-in Adventurers Parties doesn't seem to work vs the patrols in the orc campaign.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
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- Sher'Tul Godslayer
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
*blink* …wait, upvalue? Who the heck is persisting Store:onBuy() to the savefile? How the heck is something persisting Store:onBuy() to the savefile?!Einzbern wrote:Code: Select all
Lua Error: /mod/addons/zomnibus/superload/mod/class/Store.lua:25: attempt to call upvalue 'super_onBuy' (a nil value)

Einzbern wrote:lso Opt-in Adventurers Parties doesn't seem to work vs the patrols in the orc campaign
Right, so where do I get this orc campaign thing from again? Dare I hope source is available?Crim, The Red Thunder wrote:THIS. 1000 times this. PLEASE get an update for this.

"Blessed are the yeeks, for they shall inherit Arda..."
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
From the new Embers of Rage DLC.
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
Zizzo wrote:*blink* …wait, upvalue? Who the heck is persisting Store:onBuy() to the savefile? How the heck is something persisting Store:onBuy() to the savefile?!Einzbern wrote:Code: Select all
Lua Error: /mod/addons/zomnibus/superload/mod/class/Store.lua:25: attempt to call upvalue 'super_onBuy' (a nil value)
I got the same error, also from an AAA, but mine was the tinker vendor. And I really want that 9 steam/turn generator...Lua Error: /mod/addons/zomnibus/superload/mod/class/Store.lua:25: attempt to call upvalue 'super_onBuy' (a nil value)
At [C]:-1 super_onBuy
At /mod/addons/zomnibus/superload/mod/class/Store.lua:25 onBuy
At /mod/class/Store.lua:160 fct
At /engine/ui/Dialog.lua:153 fct
At /engine/ui/Button.lua:63 fct
At /engine/Mouse.lua:58 receiveMouse
At /engine/Mouse.lua:98 delegate
At /engine/ui/Dialog.lua:657 mouseEvent
At /engine/ui/Dialog.lua:399 fct
At /engine/Mouse.lua:58
I know you just updated all this stuff for 1.4... but I hope you can get it running smoothly for Orcs, this addon makes the game so much nicer. Keep up the good work, and thanks in advance.
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- Sher'Tul Godslayer
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack
Okay, I am officially orced up. Preliminary questions:
- The problem with the Ancient Automated Archive things looks like what I was afraid it might be. Gonna be tricky superloading around something that modifies its functions in situ… It looks like these things are random events, though; is there someplace I can find one reliably for testing? For that matter, where can they appear? That may influence whether I can back-patch existing broken stores (assuming I can figure out how to…
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- Can you be more specific about how Opt-in Adventurers Parties isn't working? Is it no longer protecting from the current baddies (adventurer parties/ziguranth patrols/orc patrols), or is there some new baddie we need protecting from? If the latter, will we want a separate EoR-specific game option to control it?
"Blessed are the yeeks, for they shall inherit Arda..."