Beyond the flesh + "ranged weapon" ?

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fateriddle
Halfling
Posts: 86
Joined: Thu Jul 16, 2015 4:46 am

Beyond the flesh + "ranged weapon" ?

#1 Post by fateriddle »

Reading the in-game description of Beyond the flesh, I newly noticed in quote: " ... while a ranged weapon willl fire at your target whenever you perform a ranged attack ..."
Not sure if this part exists all along( No acording to wiki), but I was always assuming a TK weapon is melee-only, and grabbing a ranged weapon won't make sense for mindslayer anyway. Nevertheless I put it to test, and the result is interesting: you can't TK wear ranged weapon (arrow or shot), but you can TK grab a bow or a sling (which does nothing at all).
So I'm honestly curious right now, what kind of "ranged weapon" is it talking about?

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Beyond the flesh + "ranged weapon" ?

#2 Post by HousePet »

I think it is talking about a feature of the class that didn't work.
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Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: Beyond the flesh + "ranged weapon" ?

#3 Post by Radon26 »

pretty sure the wiki is MASSIVELY outdated, but yes, it can hold pretty much anything, that qualify as a weapon, as far as i know.

bow
sling
daggers
mindstars
maces
staves
axes
swords
...
and gems obviously

Teyar
Wayist
Posts: 26
Joined: Thu Apr 04, 2013 7:34 pm

Re: Beyond the flesh + "ranged weapon" ?

#4 Post by Teyar »

When wielding a ranged weapon, and you have a similar one in the TK slot, you fire both at once.

It uses two ammo, of course, but is otherwise as insanely awesome as it sounds.

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: Beyond the flesh + "ranged weapon" ?

#5 Post by Radon26 »

so, you effectively gain double attack speed?
what about using other talents?

64legos
Thalore
Posts: 136
Joined: Wed Nov 14, 2012 2:24 am

Re: Beyond the flesh + "ranged weapon" ?

#6 Post by 64legos »

Fun Fact: Before Mindslayers were reworked, there was an unused "Psionic Archery" tree.

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: Beyond the flesh + "ranged weapon" ?

#7 Post by jenx »

Teyar wrote:When wielding a ranged weapon, and you have a similar one in the TK slot, you fire both at once.

It uses two ammo, of course, but is otherwise as insanely awesome as it sounds.
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0player
Uruivellas
Posts: 717
Joined: Fri May 24, 2013 4:27 pm

Re: Beyond the flesh + "ranged weapon" ?

#8 Post by 0player »

Indeed is. Somewhere around even is the thread that claims that using Steady Shot applies damage mod to the TK weapon, too.

Zicher
Thalore
Posts: 120
Joined: Mon Jun 23, 2014 1:02 pm

Re: Beyond the flesh + "ranged weapon" ?

#9 Post by Zicher »

It indeed does, and other archery talents work as well with a TK weapon. I just rolled a skeleton adventurer to use this advantage, and as soon as I found a second bow, my double Steady Shot could easily score some 170+ damage right in the starting dungeon.
The offensive possibilities are endless - how about a double Scatter shot, used with Surefire (range 9) and some other bow (range 6), which could double the area affected? I yet have to test it, but if this works, it would be OP as hell.
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