[1.4.3] Stn Wrdn summons halves - just 1 shows up (mjr/crit)

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grouchy
Cornac
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Joined: Fri Jan 22, 2016 9:45 am

[1.4.3] Stn Wrdn summons halves - just 1 shows up (mjr/crit)

#1 Post by grouchy »

Plyaing Stone Warden in 1.4.3, when calling the halves, the game will pop up an error screen (I submitted it twice or thrice) and one of the halves won't show up. This happens in random manner but once it happens, it happens all the time.

Anyone else encountered this behaviour?
Last edited by grouchy on Sun Feb 07, 2016 9:22 am, edited 1 time in total.

Krug
Low Yeek
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Re: [1.4.3] Stone Warden summoning his halves -- just 1 show

#2 Post by Krug »

I've had this happen to me just yesterday! When the LUA error happens, the crystal half is the only one that shows up, and the 'Elemental Split' ability doesn't go on cooldown, so I was able to spawn infinite crystal halves.

The bug often occurred for only one encounter in a zone. I could kill the monster I was up against, run a dozen tiles, and then 'Elemental Split' would work just as described.

grouchy
Cornac
Posts: 36
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Re: [1.4.3] Stone Warden summoning his halves -- just 1 show

#3 Post by grouchy »

This has happened dozens of times in my last game and I have to say this is very annoying behaviour, in particular when you summon them in a critical situation.

If that happened then, I would exploit the bug and summon a couple of incarnation of my only half but that's far from desirable behaviour.

It pretty much renders Stone Wardens hardly playable.

darkgod
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Re: [1.4.3] Stn Wrdn summons halves - just 1 shows up (mjr/c

#4 Post by darkgod »

Can you post the error here too please?
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grouchy
Cornac
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Joined: Fri Jan 22, 2016 9:45 am

Re: [1.4.3] Stn Wrdn summons halves - just 1 shows up (mjr/c

#5 Post by grouchy »

Sure thing.

Just happened in my current game.

Code: Select all

stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:254: in function </engine/interface/ActorTalents.lua:238>
Lua Error: /engine/interface/ActorTalents.lua:277: /engine/interface/ActorTalents.lua:254: /engine/interface/ActorTalents.lua:150: /engine/Entity.lua:1003: attempt to perform arithmetic on a table value
stack traceback:
	/engine/Entity.lua:1003: in function 'recursive'
	/engine/Entity.lua:1040: in function 'removeTemporaryValue'
	/engine/interface/ActorInventory.lua:309: in function 'onRemoveObject'
	/mod/class/Actor.lua:4055: in function 'onRemoveObject'
	/engine/interface/ActorInventory.lua:285: in function 'removeObject'
	/mod/class/NPC.lua:525: in function 'check'
	/engine/Zone.lua:722: in function 'addEntity'
	/data-stone-wardens/talents/gifts/dwarven-nature.lua:134: in function </data-stone-wardens/talents/gifts/dwarven-nature.lua:85>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:147: in function </engine/interface/ActorTalents.lua:140>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:277 useTalent
	At /engine/interface/PlayerHotkeys.lua:170 
	At /engine/interface/PlayerHotkeys.lua:162 activateHotkey
	At /mod/class/Game.lua:2108 f
	At /mod/class/Game.lua:1675 fct
	At /engine/interface/PlayerHotkeys.lua:317 
	At /engine/KeyBind.lua:230 

grouchy
Cornac
Posts: 36
Joined: Fri Jan 22, 2016 9:45 am

Re: [1.4.3] Stn Wrdn summons halves - just 1 shows up (mjr/c

#6 Post by grouchy »

The other half would also fail to show up in some circumstances but without an error. It just isn't there on summon. I don't know why.

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