Ayyyy, maybe you remember me from my kinda long post about this game as a speedrun, well, I randomly decided to do a casual run of this and somehow beat my last run by almost 1h

As to my Adventurer build, I took
Dual Techniques for Flurry
Shadow magic to get Shadowstep and a little more early damage
Reaving Combat to dual-wield one-handed weapons
Ramage for more damage output and mobility
Temporal Combat for the abusable Weapon Folding
Temporal Guardian to streamline my useful stats
Conveyance because the teleports are extremely abusable
Finer Energy Manipulation to have access to a telekinetic weapon
Divination for the extremely useful scouting, i'll replace this with Field Control next time because Track is OP
I also put a random category point into rampage, I should have gotten lethality instead I think EDIT: I should get Posions instead because that tree might be really useful for some bosses