Edit: So I looked at the code on online git repo and found out about the chooseCursedAuraTree flag, which looks like it should have started true and been set to nil at Actor.lua line 1299 when I first made the choice (although I'm not familiar enough with this code base to be sure). Anyway, in one of the mod.class.Player files in my game.teag zip in my save folder there was this line:
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d["chooseCursedAuraTree"]=true
Version and mod details from my save file, in case it matters:
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module_version = {1,3,1}
addons = {'hz-escorts', 'items-vault', 'randventurer-class', 'improved-restauto', 'zomnibus', 'allow-full-respec-anywhere'}