Generalist Class Pack

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Lotus97
Wayist
Posts: 25
Joined: Sun Jul 26, 2015 9:41 pm

Generalist Class Pack

#1 Post by Lotus97 »

I've been trying to post a comment about this mod, but I keep getting an error
The submitted from address () is not valid.
This is the mod:
http://te4.org/games/addons/tome/generalist
Adds generalist classes, which gain all talent trees within a meta-class.

My comment regarding it is below:
Most or all of the categories are unlocked at the beginning of the game. You still have to spend talent points ofc, but this seems somewhat OP. I would have preferred this was set up like the Adventurer class which has all categories locked, but gives you around 7 category points to spend at the beginning. I think with this it would be best if some of the basic categories were unlocked, but then most locked and 3 or 4 category points to spend at the beginning.

astralInferno
Uruivellas
Posts: 834
Joined: Mon Jan 27, 2014 10:40 am

Re: Generalist Class Pack

#2 Post by astralInferno »

That looks like a cool addon. I haven't got my addon programs installed right now, but if you don't get a reply from the creator in a few days I can probably make that change myself. Probably. Depends if I can parse the code.

Edit: They installed quickly.
Okay, so this has been done manually. So, good news is I could make it adventurer-like easily. Bad news is it'll take me copy-pasting a bit - and also that this addon won't play nice with any other addon, or with game updates.

Lotus97
Wayist
Posts: 25
Joined: Sun Jul 26, 2015 9:41 pm

Re: Generalist Class Pack

#3 Post by Lotus97 »

If I'm the only one interested in this I don't mind just using the adventurer class if there's a lot of work editing this mod, but if there is more interest for this mod it would be cool if it were a little more balanced. I've ended up sometimes mixing and matching abilities from different classes with the adventurer class so I'm not as interested in this mod (although what I've been doing might be somewhat imbalanced).

astralInferno
Uruivellas
Posts: 834
Joined: Mon Jan 27, 2014 10:40 am

Re: Generalist Class Pack

#4 Post by astralInferno »

Adventurers are like 99% of what I play now. I just got bored of vanilla stuff and shenanigans are so much fun. >>

Lotus97
Wayist
Posts: 25
Joined: Sun Jul 26, 2015 9:41 pm

Re: Generalist Class Pack

#5 Post by Lotus97 »

I wanted to stick with vanilla until I played more, but after hearing people say some classes are much easier than others I sort of decided that making my own class probably wouldn't be much worse in terms of balance. I do think vanilla classes are still more interesting than most RPGs I've played.

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