Archreaver

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Micbran
Sher'Tul
Posts: 1154
Joined: Sun Jun 15, 2014 12:19 am
Location: Yeehaw, pardner

Archreaver

#1 Post by Micbran »

Adds a new class-the Archreaver-that is a combination of Archmage and Reaver. The archreaver has 4 unique talent trees:

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Archreaver: Corrupted spells designed to enhance the users powers beyond their natural limits.
    *Great Power: Instantly consume vim to increase your spellpower for one turn.
    *Unnatural Conversion: Consume vim to increase your mana.
    *Rising Energy: A sustain that drains mana, but increases your spellpower, life regen and die at.
    *Arcane Blows: A sustain that adds arcane damage to your weapon attacks.
Blight Casting: Spells created by a mixture of mana and vim, used for macabre intentions.
    *Blight Flame: Fires a projectile that deals a mixture of blight and fire damage.
    *Corrupted Beam: Fires a moderate cooldown beam that deals a mixture of blight and arcane damage.
    *Blight Center: A blight damage radial explosion centered around the player. Has a chance to apply diseases.
    *Consuming Blight: A sustain that increases blight damage and causes kills to give more vim.
Tainted Aether: Command both the powers of aether and blight in order to create horrendous symphony of death and destruction.
    *Shocking Power: Strike with both weapons, inflicting damage and applying spellshock.
    *Abnormal Strength: Sustain that gives strength and -fatigue.
    *Ruination: Inflict a ruinious curse on an enemy. Deals damage over a couple of turns and slows their global speed. If they die while being ruined, they will explode and inflict arcane decay to surrounding enemies.
    *Total Control: Gives Arcane damage penetration and Blight damage penetration.
Arcane Remnants: Leftovers from the ways of an archmage. Generic Tree.
    *Phase Walk: Short range teleport with low cooldown.
    *Quick Shield: Instant damage shield that lasts for only 3 turns.
    *Overpower: 4 turn pin and silence in a small radial area.
    *Arcane Affinity: Passively gives arcane % damage and arcane affinity.
    Also, archreaver has these class trees:
        *Sanguisuge
        *Scourge
        *Reaving Combat
        *Bone (locked)
    And these generic trees:
        *Combat Training
        *Torment
        *Survival (locked)
Icons made by Zerru.

Find it here!
Feedback is greatly appreciated!

For some reason, the main website didn't update with my new init.lua, can anyone provide some insight as to why this happened?
A little bit of a starters guide written by yours truly here.

StarKeep
Uruivellas
Posts: 703
Joined: Sun Feb 03, 2013 12:29 am
Location: Turtlemire

Re: Archreaver

#2 Post by StarKeep »

If you're referring to tags and descriptions, those are only checked when registering the addon on the site. New versions don't update it, and require you to manually edit them on the addon page. (Though I do not believe tags can be removed once added.)
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal

Micbran
Sher'Tul
Posts: 1154
Joined: Sun Jun 15, 2014 12:19 am
Location: Yeehaw, pardner

Re: Archreaver

#3 Post by Micbran »

Alright, thanks StarKeep! And yes, tags cannot be removed.
A little bit of a starters guide written by yours truly here.

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