Steam workshop - Addon duplicates instead of updating
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Steam workshop - Addon duplicates instead of updating
So I just tried to post the latest version of the Player AI addon, but Steam keeps making it as a new addon instead of using the existing id. Is this broken forever?
EDIT: It nows appears to be both updating the original posting AND updating the second posting. I don't understand, but I figure if I keep pushing updates and deleting the duplicate I'm fine. I guess? Sure.
EDIT: It nows appears to be both updating the original posting AND updating the second posting. I don't understand, but I figure if I keep pushing updates and deleting the duplicate I'm fine. I guess? Sure.
Currently developing the Player AI addon. You can get it from the T-Engine Addon Hub or Steam
You can also view the source code.
You can also view the source code.
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- Uruivellas
- Posts: 708
- Joined: Wed Apr 30, 2008 5:55 pm
Re: Steam workshop - Addon duplicates instead of updating
For situations like this, you can "edit" your addon page and set the "Steam Publish ID" to pick which one you want to use, since it can get out of sync like this.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.

Re: Steam workshop - Addon duplicates instead of updating
Do I just add a property into the init.lua like "steam_id = 24" or suchlike?
Currently developing the Player AI addon. You can get it from the T-Engine Addon Hub or Steam
You can also view the source code.
You can also view the source code.
Re: Steam workshop - Addon duplicates instead of updating
No, you go to your addon page on te4.org. Edit the addon entry and there should be a Steam ID field you can change.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Steam workshop - Addon duplicates instead of updating
Gotcha. That's uploaded (set?) now, so hopefully it won't get confused anymore.
Currently developing the Player AI addon. You can get it from the T-Engine Addon Hub or Steam
You can also view the source code.
You can also view the source code.
Re: Steam workshop - Addon duplicates instead of updating
I've had addons get duplicated a few times when uploading to Steam.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Steam workshop - Addon duplicates instead of updating
Hmm, so when it duplicates, I basically have no recourse but to update the steam ID on the te-4 site, delete the old addon version and keep the duplicate? Cause then everyone subscribed to the old version is no longer subscribed.
Currently developing the Player AI addon. You can get it from the T-Engine Addon Hub or Steam
You can also view the source code.
You can also view the source code.
Re: Steam workshop - Addon duplicates instead of updating
I tend to delete the duplicate.
My feedback meter decays into coding. Give me feedback and I make mods.
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- Sher'Tul Godslayer
- Posts: 2521
- Joined: Thu Jan 23, 2003 8:13 pm
- Location: A shallow water area south of Bree
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Re: Steam workshop - Addon duplicates instead of updating
I have some experience on this matter.
Best practice in my experience is to immediately delete the duplicate and then go back to the te4.org addon page and make sure the Steam Publish ID matches what Steam is saying.

"Blessed are the yeeks, for they shall inherit Arda..."
Re: Steam workshop - Addon duplicates instead of updating
Yeah, putting the workshop ID into the te4 site seems to have fixed it. I had apparently just forgotten to reupload after entering the ID.
Currently developing the Player AI addon. You can get it from the T-Engine Addon Hub or Steam
You can also view the source code.
You can also view the source code.