Do effects tick down during extra turns?

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dukereg
Thalore
Posts: 120
Joined: Thu Dec 26, 2013 2:31 am

Do effects tick down during extra turns?

#1 Post by dukereg »

Do effects tick down during extra turns? E.g I cast Time Stop or hit someone repeatedly with a weapon giving "x% chance of gaining y% of a turn" on hit, would waiting out those turns reduce my e.g. Stun duration?

grayswandir
Uruivellas
Posts: 708
Joined: Wed Apr 30, 2008 5:55 pm

Re: Do effects tick down during extra turns?

#2 Post by grayswandir »

No. Timed effects tick down on global turns. That's why movement infusions have a duration of ~2 instead of ~20.

I'm unsure about time stop - I've never used it. It might be doing something funky behind the scenes. Gaining X% of a turn definitely doesn't, though.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated. :)

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