No damage to boss/rares in Maze

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Lotus97
Wayist
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Joined: Sun Jul 26, 2015 9:41 pm

No damage to boss/rares in Maze

#1 Post by Lotus97 »

So 2 out of the 4 times I fought bosses and rares in the maze I'd do virtually no damage. I hit them at least a dozen times. The other two times I fought them and completely owned them. Is this some sort of bug?

ghostbuster
Uruivellas
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Re: No damage to boss/rares in Maze

#2 Post by ghostbuster »

Rares/bosses can have unusual resistances to a couple of elements. If he/she gets 90% resistance to,say, fire and that you deal fire damage, il may explain the lack of damage. Also affinity (that heals part of a given damage type) can also virtually suppress a certain type of damage.

HousePet
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Re: No damage to boss/rares in Maze

#3 Post by HousePet »

Try looking at what effects or talents they have active.
The combat log usually gives a hint as to what is reducing the damage.
My feedback meter decays into coding. Give me feedback and I make mods.

Lotus97
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Re: No damage to boss/rares in Maze

#4 Post by Lotus97 »

The last time I did check if they had anything, but I didn't notice anything. I guess I can take a screenshot if this happens again. One time it was the horned horror and I escaped. Then I came back a few levels later and had no trouble beating him. This time it was a minotaur rare so maybe something is going on with minotaurs in that area.

Strongpoint
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Re: No damage to boss/rares in Maze

#5 Post by Strongpoint »

low accuracy vs very high defence?

Micbran
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Re: No damage to boss/rares in Maze

#6 Post by Micbran »

Horned Horror is a Brawler, I believe. Thus, he has striking stance which grants him flat damage reduction. Shouldn't be more than 15-20 tops, though.
A little bit of a starters guide written by yours truly here.

Lotus97
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Re: No damage to boss/rares in Maze

#7 Post by Lotus97 »

Micbran wrote:Horned Horror is a Brawler, I believe. Thus, he has striking stance which grants him flat damage reduction. Shouldn't be more than 15-20 tops, though.
That might be possible if it was applied to each damage type. So that without resistances and an average of 5 damage types I'd normally do 5*20=100. I often go with weapons that do different damage types and then with classes like shadowblade it adds an extra damage type.

Micbran
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Re: No damage to boss/rares in Maze

#8 Post by Micbran »

Yes, that's exactly what it does. It reduces each instance of damage taken.
A little bit of a starters guide written by yours truly here.

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