If you have dual shields (Stone Warden), you can use any talent that requires 1H weapon + shield.
Osmosis Shield (Demonologist) does not take main hand shield's block value into it's calculations.
List of talent interactions
Moderator: Moderator
Re: List of talent interactions
The new Temporal Bolt interacts oddly with incoming projectile speed reduction. Even with the 30% reduction from the Emblem of Evasion (to 210%) it will sometimes hit enemies that walk towards you twice. As long as you don't get the speed reduction over 66% it will multi-hit more frequently. This should make Field Control: Slow Motion very interesting as long as you avoid adding so much that enemies start outrunning the bolt.
Digitochracy
n. 1. technocracy. 2. government by the numbers. 3. rule by people with the longest fingers.
n. 1. technocracy. 2. government by the numbers. 3. rule by people with the longest fingers.
Re: List of talent interactions
Sadly, even with an adventurer stone warden, you can't use any dual weapon abilities with two shields. so no shield flurry. 

-Omaw
Re: List of talent interactions
It seems that the effect of Strength of Purpose comes into place before the effect of Beyond the Flesh. So you can have a level 2 Adventurer with 120% Magic based weapons (and no concern for Will).
Still playing around with this, I tend to not be careful enough unless I am super tanky.
Still playing around with this, I tend to not be careful enough unless I am super tanky.
Re: List of talent interactions
Path of the Sun's 0-turn movement means full stamina recovery when used with Light of Foot. Pretty tedious to take advantage of, as wall-bumping doesn't trigger movement.