[1.3] Conclave Dungeon Lore bug

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Bobson
Wayist
Posts: 24
Joined: Fri Sep 17, 2010 11:22 am

[1.3] Conclave Dungeon Lore bug

#1 Post by Bobson »

In the process of attempting to unlock Ogres, I had one character who cleared the Halfling ruins, got the appropriate lore, and had the Conclave dungeon show up on the world map. Then they died.

The next character cleared the Old Forest and Nur first, got all the lore out of the library (including the Conclave directions), and only afterwards cleared the Halfling ruins. That character never got the dungeon to show up on the world map, so now I'm stuck without being able to unlock Ogres again.

Before I start yet another character to attempt to do this "correctly", is there anything I can do to my save to force the dungeon to appear? I definitely have the lore and have killed the boss who drops it... just no entrance.

Edit: Both characters in question were, in fact, Shalore, although I didn't know at the time that it mattered.

Stuntofthelitter
Spiderkin
Posts: 574
Joined: Sun May 12, 2013 7:00 am

Re: [1.3] Conclave Dungeon Lore bug

#2 Post by Stuntofthelitter »

Found the issue. The problem is that game.state.can_conclave_vault = true has to be set before the lore is first learned. This results in never being able to get the conclave vault if you read the lore from the vault and not from encountering Director Hompalan.
<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way

Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/

darkgod
Master of Eyal
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Joined: Wed Jul 24, 2002 9:26 pm
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Re: [1.3] Conclave Dungeon Lore bug

#3 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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