Deathknight - A Melee Necromancer (Addon WIP)

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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Razakai
Uruivellas
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Joined: Tue May 14, 2013 3:45 pm

Deathknight - A Melee Necromancer (Addon WIP)

#1 Post by Razakai »

I've wanted a proper Deathknight class ever since I started ToME, so I've written up a (partial) design and begun coding it as an addon. I'm still missing a few ideas and would like feedback on some of the design, so I've put it all into a doc in the hope I can get some ideas out of this thread:

https://docs.google.com/document/d/1kMT ... sp=sharing

Thanks.

Delmuir
Uruivellas
Posts: 992
Joined: Sat Aug 24, 2013 5:55 am

Re: Deathknight - A Melee Necromancer (Addon WIP)

#2 Post by Delmuir »

There might be some useful ideas in this ol' thread of mine. It has some mobility and status-effect mitigation. There are two different versions… page 1 and page 9. Feel free to steal away if anything looks good!

http://forums.te4.org/viewtopic.php?f=39&t=42943

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