I have had ONE rogue reach the east, but didn't reach the prides, another rogue has recently reached dreadfell 5 before dying, but the vast majority of my rogues die in T1 and T2 dungeon. How on EARTH do you play this class? I have played corrupters, summoners, bulwarks, archmages, anorothils, oozemancers and bunch of other classes and I UNDERSTAND how they function, how you build them and how you win with them, but rogues still baffle me.
All the guides I try to find are for outdated versions of the game and are of limited value when I try and apply the mode of thinking of the author to the game.
While playing I try to pull single enemies early on and stun them to death, once I get some upgraded weapons and gear and can kill things (and have a few escapes) I get more aggressive and am not afraid of jumping into an area of the scintillating caverns with 3 crystals because I know their limits and mine, at the first sign of trouble I pop my defensive runes/infusions or teleport out. In places like nur 3 I play very very carefully using LOS as much as possible to funnel enemies into the best places to fight back, and I almost always pick up a physical and a mental wild infusion and a teleport rune if I can find one, I buy one if I get one before shalore starting zones.
Build wise, I usually go early dex to get flurry, tumble + dagger mastery asap with about 1/3rd of stats into con, at level 7-8 I pump cunning up to 28 to take numble movements (the leap) after that I go 2 dex 1 con until I can take 1 rank in the tier four talents, then 2 cunning 1 con after that to allow me to rank up nimble movements and get the other cunning skills (and raise stealth effectiveness)
I gave traps a serious try for a few months but just couldn't get any further with them, and they annoy me more often than not, the really dangerous enemies are the ones like oozing horrors and the weirding beast and other stuff like that which GRABS you and pulls you to them so the traps don't actually help when you need them most.
Here is an example rogue: http://te4.org/characters/28303/tome/0f ... 6850539980
Here is the rogue who made it to the east: http://te4.org/characters/28303/tome/b1 ... 031f900a69
These two happen to be a skeletons, but I have played rogues of virtually every race, probably 50+ tries on each halfling, dwarf, cornac, skeleton and thalore.
PS: I know I should be playing the "Shalore master race /s" but those prancing spell-weaving assholes can go ignite another cataclysm before I'll play as one

Thanks in advance.